T-72A Nuke "You Cant Stop this Monster" War Thunder Frisky Whisky

Описание к видео T-72A Nuke "You Cant Stop this Monster" War Thunder Frisky Whisky

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The T-72A is a rank VI Soviet medium tank with a battle rating of 9.3 (AB/RB/SB). It was introduced in Update 1.85 "Supersonic".
The T-72A's hull armour is practically the same as the T-64A's; textolite middle sandwiched between two RHA plates. The difference is that the T-72As upper glacis is angled at one degree further back than that of the T-64A and the use of Quartz core instead of High-Hardness Rolled Armour (HHRA) in the turret. Like the T-64 and T-80 line, the T-72A has a carousel-type autoloader centred under the turret. This means that a penetrating hit to the centre of the tank has a high chance of leading to an ammunition detonation and subsequent launch of the turret. This is however slightly less likely to happen with the T-72As type of autoloader, where the charges are stored horizontally (as "=") in comparison to the T-64/-80 type, where the charge sits vertically and is easier to hit.

Spare ammunition not inside the 22 round carousel is however spread more randomly around the fighting compartment. Therefore, bringing only 23 rounds (for 1 in the gun and 22 in the carousel) limits the chance of the spare ammo detonating in the case of a turret hit. There are two diesel tank ammo racks within the tank - one to the right of the driver and one between the engine and fighting compartment (with some loose ammo above it). It doesn't take much to realize that like most Soviet MBTs, the T-72A is rather explosive if extra ammo is taken, so great care is needed when showing the hull. The driver should also be aware of having only 3 crew members; if one is knocked out they should be sure to return to an objective point as soon as possible to get a new one.
Usage in battles
The T-72A playstyle is near identical to the T-64A (and also subsequent Soviet MBTs). One of the key differences between the two vehicles is the T-72A's stronger armour. The quartz core composed turret will also bounce many shots and can even eat up some of the strongest ATGMs. In terms of armament, the T-72A boasts the very powerful and accurate 2A46M that Soviet high-rank tankers will quickly become familiar and fall in love with. Make sure to research the 3BM15 sabot rounds as soon as you can (after Parts and FPE of course), as the stock round has mediocre penetration for a sabot.

Enemies worth noting:

XM-1 (Chrysler)/(GM): Avoid attempting combat with the 3BK18M HEATFS shells, despite their having thin composite armour
AMX-30B2/AMX-30B2 BRENUS: DM23/33 have enough armour penetration to penetrate T-72 driver frontal plates, though all shells are effective against them in return.
Leopard 2K: Turret mantlet is resistant to 3BK18M.
AMX-40: Turret mantlet and lower frontal plate are highly resistant to 3BK18M.
Strv 103: Depending on the hull angling, HEATFS rounds such as the 3BK18M might ricochet. APFSDS is recommended to be used when facing it frontally.
Pros and cons
Pros:

Mounts the same powerful 125 mm 2A46 gun as on the T-64 and T-80 (though an earlier version)
Low profile, small target compared to other countries' main battle tanks
Early unlocked laser rangefinder makes sniping long distances easier
Has both smoke grenade launchers and ESS
Due to thick frontal armour and correct angling, able to deflect most rounds from counterpart tanks of other countries
Very accurate gun due to the high muzzle velocity of the APFSDS rounds, very effective long-range sniper
Autoloader continues working even if fighting a fire or replacing a crew member, ready to use upon the fire being extinguished or the gunner having been replaced
Cons:

Ammo carousel means your first stage rounds all are centred below the turret, can be easily detonated through a hit to the hull
Very slow reverse speed and traverse speed, a problem in situations where you cannot back away from an attacking enemy
3-man crew makes tank able to be knocked out easier, once one crew member is knocked out, you have to be very careful not to get hit again
Gun depression inadequate for most hull-down situations, e.g. sniping from a hill or down a valley
Driver's port is still a weakness
Poor top speed
Inferior optics with only one 8x zoom level
1st APFSDS modification is inferior to most contemporary rounds and 3BM22 is a Rank IV modification
Its 2A46 125 mm gun is an early type; the stock ammunition is lacklustre and it cannot fire ATGMs like the T-64B, T-80B, and T-80U
Glacis armour is not reliable until the add-on armour plate is unlocked (a tier IV modification)
The tank commander can't fire the main gun if the gunner is knocked out, while it is a frequent feature for opposing MBTs at this BR

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