Omnifortress (Omnipresent TF2) But in game and with 9 characters on screen at the same time

Описание к видео Omnifortress (Omnipresent TF2) But in game and with 9 characters on screen at the same time

(Reupload because i improved it)
Twitter:  / darllih1  

Download: https://gamebanana.com/mods/366989

Also i think pyro didn't get/burned the memo

made in 6 hours

og mod: https://gamebanana.com/mods/351272
og song:    • Omnifortress | Omnipresent but TF2 Ch...  
Multiple characters for Lua: https://gamebanana.com/tools/8427



Friday Night Funkin' (often abbreviated to FNF) is an open-source[2] donationware rhythm game first released in 2020 for a game jam.[3] The game was developed by a team of four Newgrounds users, Cameron "Ninjamuffin99" Taylor, David "PhantomArcade" Brown, Isaac "Kawai Sprite" Garcia, and evilsk8r. The game shares some gameplay features with Dance Dance Revolution and PaRappa the Rapper and borrows aesthetic influences from Flash games.[4] The game has been credited with driving users back to Newgrounds, a site whose popularity peaked in the early 2000s.

The game includes a roster generally comprising characters from external media on the Newgrounds site.

The game revolves around the player character, Boyfriend, who must defeat a variety of characters in singing and rapping contests in order to date his love interest, Girlfriend. Gameplay revolves around mimicking the opponent's notes with timed inputs while avoiding running out of health for the duration of the song.[5][6]

The game was initially created for the Ludum Dare 47 game jam in October 2020.[7] A full version backed on Kickstarter titled Friday Night Funkin': The Full Ass Game is under development.[8]

Team Fortress 2 is a multiplayer first-person shooter game developed and published by Valve Corporation. It is the sequel to the 1996 Team Fortress mod for Quake and its 1999 remake, Team Fortress Classic. The game was released in October 2007 as part of The Orange Box for Windows and the Xbox 360, and ported to the PlayStation 3 in December 2007.[1][2] It was released as a standalone game for Windows in April 2008, and updated to support Mac OS X in June 2010 and Linux in February 2013. It is distributed online through Valve's digital retailer Steam, with Electronic Arts managing retail and console editions.

Players join one of two teams, RED and BLU, and choose one of nine character classes to play as in game modes such as capture the flag and king of the hill. Development was led by John Cook and Robin Walker, the developers of the original Team Fortress mod. Team Fortress 2 was announced in 1998 under the name Team Fortress 2: Brotherhood of Arms. Initially, the game had more realistic, militaristic visuals and gameplay, but this changed over the protracted nine years of development. After Valve released no information for six years, Team Fortress 2 regularly featured in Wired News' annual vaporware list among other ignominies. The finished Team Fortress 2 has cartoon-like visuals influenced by the art of J. C. Leyendecker, Dean Cornwell, and Norman Rockwell, and uses Valve's Source game engine.

Team Fortress 2 has received critical acclaim for its art direction, gameplay, humor, and use of character in a wholly multiplayer game.[3][4][5][6] Valve continues to release new content on a seasonal basis in the form of submissions made through the Steam Workshop. In June 2011, the game became free-to-play, supported by microtransactions for in-game cosmetics. A 'drop system' was also added and refined, allowing free-to-play users to periodically receive in-game equipment and items. Though the game has had an unofficial competitive scene since its release, both support for official competitive play through ranked matchmaking and an overhauled casual experience were added in July 2016.[7]

Friday Night Fortress: VS Mann Co. is a mod based off of the popular video game, Team Fortress 2. In the mod, Boyfriend rap battles against all 9 mercenaries and the CEO of Mann Co. himself, Saxton Hale!

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