Chasing Spies! Point Lookout Fallout 4

Описание к видео Chasing Spies! Point Lookout Fallout 4

POINT LOOKOUT for FALLOUT 4! From our friends at Capital Wasteland, ALL of Fallout 3's Point Lookout is available for Fallout 4! Point Lookout,(IMO, one of the best DLCs for Fallout) is now available to play in Fallout 4's engine. Painstakingly recreated, it will take you right back to the days of Fallout 3. I hope you enjoy it as much as I am.

Downloads:
PC: https://www.nexusmods.com/fallout4/mo...


About this mod

Fallout 4: Point Lookout is a fan recreation of Fallout 3's Point Lookout DLC, fully realized in Fallout 4, including all quests and NPCs.
Fallout 4: Point Lookout
Welcome to Fallout 4: Point Lookout! This mod is a full, faithful recreation of the Fallout 3 DLC, Point Lookout. This includes every quest, location, NPC, enemy, and nearly every item/weapon from the DLC.

Features:

Faithfully recreated the entire Point Lookout worldspace
Entire main quest, and all side-quests
All original map locations (and one brand new location with a workshop!)
All Point Lookout NPCs
6+ recreated creatures and 3 new critters
25+ weapons, many returning from Fallout 3
50+ clothing items, many returning from Fallout 3
15+ consumables, many returning from Fallout 3
Various Point Lookout themed workshop items
New, Point Lookout-themed loadscreens
New animated icons for several perks and quests
A whole lot of Punga!


Note: Fallout 4 Point Lookout requires loose files to be enabled for F4SE scripts to be loaded. See here for details on how to do so.

Note: There will be missing voice acting/voicelines for a few minor Point Lookout NPCs, so they will have no voices. These voicelines will be patched in at a later date. In the meantime we recommend using F4z Ro D-oh so you aren't waiting on blank voice lines.


FAQ:

What is Fallout 4 Point Lookout?
Fallout 4 Point Lookout is a recreation mod that lets you travel to the locale of Point Lookout with your Fallout 4 character, where you can play and explore (featuring all of the original Point Lookout quests).
We have tailored this experience to the Sole Survivor, and are treating this experience as if the Lone Wanderer never arrived at Point Lookout. However, fair warning: in order to let you play the original quests, we have had to ignore the time difference between FO3 and FO4.

What do I need to have to install Fallout 4 Point Lookout?
You need to own Fallout 4, all Fallout 4 add-ons, and have the XDI mod installed (Extended Dialogue Interface).

Why does Fallout 4 Point Lookout require XDI?
We require XDI as Point Lookout has multiple instances of conversations that have more than 4 dialogue options.

What if I own Fallout 4, but not the add-ons?
We rely on various assets from all of the Fallout 4 add-ons, so playing without these add-ons installed may result in many items/assets being missing/broken in Fallout 4 Point Lookout; do so at your own discretion.

How do I install Fallout 4 Point Lookout?
Install with your preferred mod manager, or manually if that is your preference.

How do I know if Fallout 4 Point Lookout is installed?
When you load into the game, there should be a pop-up in the top left corner saying 'F4CW: Point Lookout Installed Successfully!'.

Where can I start Point Lookout?
The Riverboat Landing (where the questline begins) is south of the South Boston High School. The quest will also give you a marker directing you there (quest begins shortly after leaving Vault 111).

Can I take my existing character into Point Lookout?
Yes.

Can I bring companions to Point Lookout?
Your companions will not be able to travel to Point Lookout until the main questline of Point Lookout is completed.

Is Fallout 4 Point Lookout lore friendly?
We have done our best to make sure Fallout 4 Point Lookout fits the Sole Survivor (see the 'Noteworthy Differences' section below). We are treating this experience as if the Lone Wanderer never arrived at Point Lookout.

Fallout 4 is 10 years after Fallout 3. Why hasn't Point Lookout aged or changed?
We ask that you suspend your disbelief on this one. It was important for us to keep Point Lookout's iconic quests, but to do so we had to ignore the time difference; we decided it was more important that Point Lookout feel the same, rather than perfectly obey the timeline. That said, we have still made some small changes here and there (see the 'Noteworthy Differences' section below).

Why is (insert example here) different and/or missing? Didn't you just copy+paste this all from Fallout 3?
We recreated Point Lookout by hand, from scratch, so things that are different/missing are likely that way because of our own limitations, an artistic/stylistic/design choice, or a simple oversight/mistake. We have done our best to keep these differences/mistakes to a healthy minimum.

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