How to make a black hole that sucks the player in Geometry Dash 2.2 with only one object!

Описание к видео How to make a black hole that sucks the player in Geometry Dash 2.2 with only one object!

If i used only one object, why do the video is 8min? Well, i had fun and didn't see the time passing haha
Explanation:
This object with an arrow pointing in a direction allows you to apply a force to the player when he touches the object, its direction is where the arrow is pointing, in our case, the force direction is from bottom to top. There is a square shape of the object but i recommend the spher one for a black hole effect. Now, if you check relative, it means "make the force direction from same as the arrow direction to the center of the object", so instead of pushing the player in the direction pointed by the arrow, the object will apply a force that will push the player to its center, the last step to make our black hole is to add a negative value for it, why? If you do a positive value, instead of sucking the player, the black hole will push the player out of its center! Visualize it like Pain's ninjutsu in Naruto Shippuden, positive value = répulsion céleste, pushing away from Pain all nearby objects; negative value = attaction céleste, attracting any objects Pain wants to him, in both cases, He is the center that sucks or push away things, same goes for this object. Now add a spike or anything that can kill the player on its center to imitate what black holes do. We don't know what is gonna happen if we jump into a black hole, except this fact, we will die!
Now have fun making levels with this easy to learn and fast to do black hole effect!
If you followed all the 4 steps:
-choose and put objects
-check "relative"
-put negative value
-put objects that will kill the player on its center

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