GTR2 Montreal 2011 updated track & Fictional FIA GT2 Mod

Описание к видео GTR2 Montreal 2011 updated track & Fictional FIA GT2 Mod

Short Fun Race With Fictional FIA GT2 Mod at Montreal 2011 updated Mod
2pm start time. #gtr2

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And Sub if you want to see more,
Thank you

Using:
xbox controller + x360ce
ReShade - custom
GTR2 Tweaks By and collected by Shovas. https://selah.ca/secrets-of-gtr2/#Min...

Car: Chevrolet Corvette C6.R ZR1
Laps or Time: 7 Laps @ 2pm
Track: Montreal



Track Mod: Montreal 2011 update for GTR2 by Sergio Hundo

Sergio made a small update to this track that he really likes.

This is a very nice track to drive on. Lots of detail around as you go, I really like all the crowd flags being waved and hung on the fences. All credit to the work on this as I found it hard to believe i'm in a 18 year old game. A great drive indeed. Thank you.

https://trackaholics.forumotion.com/t...

For anyone who gets an error loading the track, due to the EMAP_GLASS.DDS file

The file you will need is on the front page just use the link on the page, Very easy if you need it.
As always Read the information on the page.



Car Mod: Fictional FIA GT2 mod by Scorpyo and friends

These cars look fantastic, You could spend a lot of time just looking at the skins in the showroom. But then you need to get in and drive them and they do not disappoint. Inside is just as cool, and sound and drive great. Thank you for your work.

Words form the author Scorpyo and friends:

Here's something I wanted to do for a long time and finally after spending almost 2 years working on this cars I'm fed up and made a decision to release them as they are. There are some things that definitely need more work like some material settings and some other details but ATM I can't force myself to spend any more time working on damn things.

In year 2013 FIA finaly comes to sense and decided that it is a shame that all those great looking GT2 cars sit unused. Therefore FIA started new GT2 series which have 2 classes as that formula showed succesfull in many other series.

GT-AM class consists of cars with older specifications and GT-PRO consist of cars in latest specifications (well that isn't 100% true but it is close ;o) ). Almost each class have one car with number 99 and completely fictional livery slightly based on factory show car or something similar. That car is reserved for player and won't be used by AI.

My goal isn't to cover all body variants and all engine and aero changes, my goal is to have best looking models I can get/make.

I also don't plan to have skins which are 100% same as in reality as due to distortion sometimes it is impossible to recreate all details and logotype placings, my goal is to have skins which are based on real ones. Sometimes as close to real ones as can be and sometimes completely different but with sponsors used by the team.

Most cars cover just one year but all cars have 3D endurance lights. Missing parts will hopefully be done by someone else and anyone have my full permission to update/change/do whatever.

https://trackaholics.forumotion.com/t...

Again read all information on the main page .



CREDITS:
Car Mod:
Car models: SMS and Turn10
Physics: alexkiller8, Test Pilot
Sounds: Simbin, elMariachi90
3D (re)modeling: Justice8, Shadowexplorer, Rildoh, AzRiM, Aless and Scorpyo
Shading layers/Templates: Justice8, Shadowexplorer, AzRiM, Aless and Scorpyo
Skins: Silentgun, Daniel24919, GeForce06, ZeZeZoom, hpiRacer and Scorpyo
After working on mod for 2 years I just can't remember all people who has helped in one way or another so if I forgot to credit someone please accept my deepest apologies.


Track Mod:
The credits for the original version of the conversion go to
LeeJr,
who deserves congratulations for his work. I hope you like this update.
And
Sergio Hundo
Have fun !

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