Vampire Savior [Arcade] - play as Shadow

Описание к видео Vampire Savior [Arcade] - play as Shadow

This is a play-through using "character" Shadow in the Arcade version of Vampire Savior: The Lord of Vampire. Read on below for more information...

Shadow is not really a character in this game, but instead a 'takeover character', which means that every time you defeat the opponent, he takes over the opponent's character and then you will be the opponent's character for the next match. Therefore when you select Shadow, you will get a random character for the 1st match, then afterwards you will be the same character as your previous opponent for each future match. There is also a way where you can select the character you want for the 1st match.

To summarize: playing as Shadow forces the player to control their previously defeated opponent for the next match.

===== Additional Information =====

---- After winning a match, on the winning screen his quote is ".........", and the winning portrait image of the character he took over appears.

---- He has his own sprites which appears on the character select screen, route screen, the start of matches and the end of matches.

---- He has his own unique winning music theme. (I think)

---- When you complete the game with Shadow, you'll get the special credits where it shows each character's portrait image in sepia colours.

---- If you get on the High Score rankings list with him, he will be listed as a '?' question mark.

===== About Vampire Savior =====
Vampire Savior took all the elements of the previous two games and refined it into one smooth package. A drawback to the arcade version is the fact that the three characters Huitzil, Pyron and Donovan have been omitted. This was reportedly due to memory limitations of the CPS-2 system.

A major change to the gameplay is that it no longer uses a traditional rounds system. Instead, matches are now just "one single round", where each fighter gets a number of "lives" per match. Each life equates to a full lifebar, and is represented by the bat icon(s) underneath the lifebar. Lose all of these bats and you're finished. This system is known to have been somewhat criticized by players due to the fact that if one player manages to stay on his 1st lifebar retaining most of his life and the other player is already onto his 2nd lifebar, it would make comebacks even more difficult and that it gives higher-skilled players even more of an advantage over lower-skilled players.

Make no mistake... Vampire Savior is a work of art, and is definitely one of Capcom's finest games in my opinion. The level of genius and ideas that went into this franchise is incredible. The game is over 20 years old at this time of writing, but I'm willing to bet that a lot of fans and fighting game players have NOT seen absolutely everything in this game yet. ; )

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