granny horror game escape| boat escape|No weapon Key challenge|easy mode|granny chapter 2

Описание к видео granny horror game escape| boat escape|No weapon Key challenge|easy mode|granny chapter 2

GRANNY CHAPTER TWO WIKI

GRANNY CHAPTER TWO WIKI

Granny



RELATIVES

Grandpa (Husband)
Slendrina (Granddaughter)
Slendrina's Husband (Grandson-in-law)
Slendrina's Child (Great-grandson)
Player (Enemy)
Water Monster (Pet)

BIOGRAPHICAL INFORMATION

DATE OF BIRTH

Unknown

PLACE OF BIRTH

Unknown

PHYSICAL DESCRIPTION

GENDER

Female

EYE COLOR

White

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Grandpa



The Child



Water Monster



Helicopter



Grandpa's House



Front Door



Game Over



Item Locations

"Do you want to play hide and seeeeek ? Heheheheeee...!"GRANNY

Granny is the main antagonist of Granny: Chapter Two, the other being Grandpa. She is also one of the only enemies in the entire game, the others being Grandpa, the Water Monster, and Slendrina's Baby. She and Grandpa keep the Player locked inside of his house, forcing them to avoid the grandparents in order to solve the puzzles required to escape the house.

Granny can hear everything in the house, and will go towards any noise, meaning that the Player has to remain cautious. The Player can get out of sight from Granny by hiding in a hiding place, such as Cabinets or under Beds or simply by running away from her.

Granny is equipped with a wooden bat, that she will use to knock the Player out and also to play the piano (she will bang on a few tiles to make the "disturbing" music effect). She is also equipped with a seemingly endless supply of Bear Traps, which she will place down to try and catch the Player, making them focus more on where they are walking instead of looking for items. She is also equipped with an endless supply of Meat, that she will place in her great grandson's plate to feed him whenever calls
Granny will always spawn in the Master Bedroom, in the first floor, at the start of the game and of each day. From there, she will wander around the house, looking for the Player, always carrying her bat with her. If a noise is made, she will come to that noise's location, inspect it for a few instants and will go back to her normal walking around Grandpa's House. And if she sees the Player, she will run after them until she has lost them or knocked them out with her well-known bat.

In this new game, Granny is now able to do a few activities and interact with furniture. Instead of just opening and closing doors, she can now interact with the Piano, the Sink, the Dirty Plate, or the Shower's Doors. This wasn't the case in the previous game. She also sometimes responds to Slendrina's Child's calling.

Granny's eyes will turn red if her great grandson, Slendrina's Child is killed using the Shotgun or Stun Gun while she is alive. She and Grandpa will enter this "red eyes mode" in response to Slendrina's screams, which will make both of them constantly aware of the Player's location, going after them until they have been knocked out, or until the heartbeat effect that can be heard stops.

When Granny catches the Player, she will make a screaming sound effect accompanied with a zoom on her face and will hit the Player on the head, making them fall down to the floor, knocking them out and sending them to the next day, or Game Over if they are already on their last day.

Granny is not able to open the Security Room's door by herself, and will never visit it on her own. She will, however, do this if noise is made in this room, or if she sees the Player in it. She and Grandpa are also unable to climb up the ladder and access the Attic, which makes this zone a safe place from both of them. She and Grandpa are also unable to crouch and enter crawlspaces, such as the Vent, and are also unable to hear certain sounds, such as opening doors, drawers, cabinets, the Movable Bookshelf sliding, any item dropped in a "silent" piece of furniture, or any noise made in the Attic. Finally, note that Granny isn't able to pick up any item.
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If Granny is running after the Player and that they hide in the Bathroom, inside the Shower, and have closed the door behind them, they are normally presumably safe. However, this room is an exception, as Granny will sometimes "sense" the Player inside the Shower and will open it as if she knew that they were inside. This can often result in a Knockout, unless you are quick enough to close the Shower's Doors without getting seen, to which she will respond by giving up on looking after you, shortly after. #viral #trend #trending

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