THE BEST PC IN THE UNIVERSE? VOYAGER II ELITE BENCHMARK

Описание к видео THE BEST PC IN THE UNIVERSE? VOYAGER II ELITE BENCHMARK

Buy your Voyager II Elite today: https://starforgesystems.com/products...

Specs:
CPU: Intel Core i9-14900K
CPU Cooler: Deepcool LS720 360mm AIO Liquid Cooler
Graphics Card: GeForce RTX™ 4090
RAM: Teamgroup Delta RGB 64GB DDR5 6000 CL38 (2x32GB)
Primary Storage: 2TB PCIe 4.0 NVME (min. 7,000 read)
Secondary Storage: 2TB PCIe 4.0 NVME (min. 3,500 read)
Motherboard: MSI Z790 Tomahawk Wifi DDR5
Power Supply: MSI MPG A1000G Gold PCIe 5
Case: Lian Li PC-011 Dynamic Evo Mid-Tower (Black)
Operating System: Windows 11 Home
Additional components: Starforge Platelight

Chapters:
(0:00) Intro and Specs
(3:05) Forza Horizon 5
(4:45) Assassin's Creed Valhalla
(6:05) Far Cry 6
(7:44) Call of Duty: Modern Warfare 2
(10:36) Rainbow Six Siege
(11:56) Outro

Testing is done on randomly selected computers from our production line. Each average is calculated from 5 total test passes, rounded to the nearest frame for simplicity. No overclock is applied to either the GPU or CPU, although XMP is enabled for each test. The most recent version of Game Ready Drivers are used for each GPU tested, as well as the most recent version of each game at the time of recording. Recorded test passes shown are from data sets used to calculate average. Frame rates are based on in-game benchmark for the sake of uniformity across all test passes, and are recorded as the game reports them. All tests are run on the highest pre-configured settings, which may vary in name (Ultra, Ultra High, Extreme etc.) Raytracing and DLSS or other super sampling features are disabled for all tests except for when clearly marked otherwise. The exception to these testing procedures are as follows:


Call of Duty: Modern Warfare 2, DLSS is set to Performance.
Regarding Frame rates of Forza, Horizon 5: This benchmark is unique in that it displays GPU render frame rates, CPU render frame rates and CPU simulation frame rates. As we want to be able to record as much data as possible to best inform our analysis of system performance, GPU render rates are what we have averaged in order to best to report on both highs and lows. Actual frame rates are surprisingly consistent across test passes but will be reflected in the bottom right corner. This difference is relatively small on systems with lower specification GPUs, but as GPU render rates start to fall in line with CPU render rates, we feel it important to mention that "FPS Achieved" starts to more drastically differ from the GPU render.

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