AQW 3 MAN AZALITH IN UNDER 3 MINUTES

Описание к видео AQW 3 MAN AZALITH IN UNDER 3 MINUTES

Alright I won't lie I don't think I'm the first guy to use this trio. BUT surprisingly, I was never able to find recordings of this anywhere. So I guess this is the first time it'll be publicized, at least to my knowledge.

Anyway, here's the list of stuff used:

Classes: SSOT (Note: Shadowstalker of Time is the same as Shadowwalker and Shadowweaver which are both SWOT), LOO, LR

Enhancements: Overall pretty flexible. Of course, if you have LR/LOO with Awe Blast and Arcana plus an SSOT using forge enhancements, it'll be even quicker. However, if no one on the team has forge and is limited only to basic luck, that's actually still ok.

For SSOT, the enhancements used here were Vim Helm, Vainglory Cape, Luck Class, and Elysium Weapon. If no forge is available, classic full luck mana vamp still works, albeit slower.

Potions: LR and LOO need none. However, it is imperative that SSOT has potent honor (or potent malice) potions at the bare minimum, otherwise this type of damage will not occur. Assuming the SSOT is not using dauntless, you can use variants of sage tonics and malevolence elixirs as well. If using dauntless, you're pretty much limited to just potent honors.

This is probably the best 3 man Azalith team but there are other small teams that can work such as LC/LR/SSOT, LOO/Chunin/SSOT, and LR/SSOT. These are more of budget options you can consider if something's missing rather than complete replacements of speed. The LR/SSOT duo is best done with dauntless SSOT. I will note that this is heavily geared towards having an SSOT but hopefully a small handful of people can find this helpful.

The combo for SSOT used here is 43253232 once then just spamming 534232 throughout while constantly reapplying potions. You technically can just spam the 534232 without 43253232; I just do one loop of dodge combo for a safe start before transitioning to full damage.

Additionally, SSOT is rather ping dependent. It is possible that bad lag can destroy your SSOT damage potential (ex: a 30 mil nuke gets flattened to 500k in an instant). Bad lag might even make this not work entirely if your teammates are unable to perform due to it.

And that's basically all the notes I have here!

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