Glass/Water Refractive Shader in Unity using Shader Graph (Camera Texture Method)

Описание к видео Glass/Water Refractive Shader in Unity using Shader Graph (Camera Texture Method)

Watch this tut for a better result    • Screen Space Refraction for Glass and...  

This is a tutorial on creating a refractive shader by using the color scene node which gets the camera texture, this method is good for things like rivers because you don't need to put lots of reflection probes for it to work.

This material is part of the URP Material Pack Vol 2:
https://bit.ly/lwrp-materials-2

Checkout my assets for more Tuts!
------------------------------------------------------------------------------------------

Popular Links

URP Material Pack Vol 1: https://bit.ly/lwrp-materials
URP Material Pack Vol 2: https://bit.ly/lwrp-materials-2
URP Material Pack Vol 3: https://bit.ly/lwrp-materials-3
URP Material Pack Vol 4: https://bit.ly/lwrp-materials-4

URP Floating Islands package: https://bit.ly/lwrp-floating-insland

Vector Field Maker Lite: https://bit.ly/vector-field-lite
Vector Field Maker Pro: https://bit.ly/vector-field-pro-promo

Forest Pack 9 Types: http://bit.ly/forest-pack-9-types

------------------------------------------------------------------------------------------

Free Stuff

URP Volumetric Fog: https://aetuts.itch.io/volumetric-fog...

URP Outline Effect: https://aetuts.itch.io/outline-post-p...

Procedural Spaceships, rock, snow and more via Blendity:
https://aetuts.itch.io/blendity

------------------------------------------------------------------------------------------

Games and Demos

Bouncy Ball Demo: https://aetuts.itch.io/bouncy-ball-demo

Tear Pewdiepie in VR !: https://aetuts.itch.io/tear-pewd-free

Jello Tetris VR: https://aetuts.itch.io/jellow-tetris

------------------------------------------------------------------------------------------
▶️ Subscribe ! https://bit.ly/AETutsSub
🐦 Follow me on :   / ae_tuts  
------------------------------------------------------------------------------------------

Комментарии

Информация по комментариям в разработке