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Скачать или смотреть Lady Maria of the Astral Clocktower Boss Fight (No Damage) [Bloodborne The Old Hunters DLC]

  • Esoterickk
  • 2021-10-18
  • 26314
Lady Maria of the Astral Clocktower Boss Fight (No Damage) [Bloodborne The Old Hunters DLC]
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Описание к видео Lady Maria of the Astral Clocktower Boss Fight (No Damage) [Bloodborne The Old Hunters DLC]

Bloodborne on PS5 - Lady Maria of the Astral Clocktower Boss Fight (No Hits Taken / Melee Only) / Lady Maria of the Astral Clocktower No Damage No Hit Boss Fight Bloodborne. Just a quick video showing the Lady Maria of the Astral Clocktower boss in Bloodborne, taking no damage while playing a melee only build without ranged weapons, on Bloodborne being played on PlayStation 5. This is one of the DLC bosses. Details below.

A much longer fight than I would've liked, but it's just the nature of the boss. Trying to punish other attacks is generally too risky, as you can have a quick followup that's unavoidable. Obviously you can still risk those attacks, but just waiting out the long wind-up attack and punishing that is the safest way to do it. This time I was a little unlucky with how long it took for that to happen, but overall a fun fight anyway.

Done with the all of the Chalice Dungeons, so onto the DLC bosses (the missing ones will be in the final all bosses compilation). After clearing out all of the Chalice Dungeons I was a bit over power for these, so I swapped out some gems for lower ones to make it more on par. Most of the fights don't really change anyway (outside of them being slightly longer), as with all of these it's just about baiting specific attacks for an opening, and repeating until the next one. Even though the DLC fights especially follow that same idea (most notably on Lady Maria & Orphan of Kos), they were a great addition to the game.

Getting ready for Elden Ring, and continuing on from Demon's Souls, Dark Souls Remastered, Dark Souls 2 and Dark Souls 3 to part 5 of the 6 part series - playing through Bloodborne and doing all off the bosses with no hits and melee only, including the DLC and Chalice Dungeon bosses. I'll be doing the same for Sekiro after this, including all of the DLC bosses.

It's not the most difficult challenge, and people have done these full games without taking a hit. I just wanted to experience all of the bosses again by From Software and do them in my own way. I don't have the time required to invest in full game no hits and make videos for those, so I just wanted to set my own benchmark and have a catalogue on the channel of all of the individual bosses without taking damage with melee only, at the very least.

For the easier bosses: As there's quite a few bosses that are very straight forward and don't take much to no hit at all, it still doesn't make any sense just to skip the simple bosses. I'm not uploading to show off or saying they're difficult by any means, purely for consistency sake and uploading every boss in the game.

I may mess around with BL4 runs after completing all of the games if I feel like playing them even more. I'll see how I feel once these are all gone through.

Bloodborne on PS5? Unfortunately, Bloodborne is the only game that is yet to receive a performance update, 60fps patch or remaster. The loads times are slightly improve on the PS5 compared to the PS4, but outside of that everything remains the same. I was hoping by the time I got up to the Bloodborne part of this series a PS5 remaster would be released or announced, but it seems unlikely in the near future. Perhaps one day though.

My full Bloodborne PS5 playlist can be found here:    • Bloodborne  

All FromSoftware Boss Fights No Damage:    • FromSoftware Boss Fights - No Damage  

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