The Turbografx 16 vs. The Arcade

Описание к видео The Turbografx 16 vs. The Arcade

What was it like to be an arcade fan and own a Turbografx 16? Pretty damn good, actually...

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Opening "Sega" jingle is from Astal for the Sega Saturn.

Ending Music during the credits is from Batman for the Sega Genesis.

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By: Jan Neves
YouTube Page -    / jan3d  

Intro by Evan S.
https://portfolio.tsestudios.com/

Episode Notes:

1. Captured using emulation and real hardware. The arcade games use MAME. Most of the Turbo games use the Terraonion Super HD System 3 Pro.

2. I had many problems with this video. Some of my files had some kind of funky corruption were the frames would jerky wildly. I had to heavily edit the final content around these issues. It took quite a bit of extra time.

3. Even though the PC Engine was launched in Japan in 1987, it took NEC 2 years to bring it west. Had they launched it in 1988, that generation could have gone very differently.

4. Sega's heavy investment in sports titles really paid off. By the time NEC recognised the need for them, it was far too late.

5. I bought a Turbo Duo soon after its release and sold my stand alone Turbografx. One of my biggest regrets was then selling that Turbo Duo to help fund my other systems. I missed it immediately.

6. NEC really made some dumb decisions with the Turbo. They kept the one controller port, tried to sell adapters to use composite cables and extra controllers, and charged an absolute fortune for the Turbo CD.

7. Many of the better arcade ports for this platform were never released in the US. There are literally dozens of shooters most people don't even know exist.

8. In 1994, NEC released the Arcade Card for the PC Engine CD. It increased the RAM of the unit to a whopping 16 megabits. This was a massive upgrade and allowed some pretty nifty ports of a few Neo Geo titles. To compare, the Sega CD only had 6 megs.

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