Space Invaders Extreme (PSP) - Let's Play 1001 Games - Episode 600

Описание к видео Space Invaders Extreme (PSP) - Let's Play 1001 Games - Episode 600

Making space invaders EXTREME!

💥 Fan of the channel? Help support the series ►   / gamingjay1001  
💥 Follow me on Twitter ►   / gamingjay1001  
💥 Check out the website ► http://letsplay1001.com/
💥 Check out the book ► http://www.amazon.com/1001-Video-Game...

I'm Gaming Jay: Youtube gamer, let's player, fan of retro games, and determined optimist... Join me in this series while I try out EACH of the video games in the book 1001 VIDEO GAMES YOU MUST PLAY BEFORE YOU DIE, before I die. The game review for each game will focus on the question of whether you MUST play this game before you die. But to be honest, the game review parts are just for fun, and are not meant to be definitive, in depth reviews; this series is more about the YouTube gamer journey itself. From Mario games to the Halo series, from arcade games to Commodore 64, PC games to the NES and Sega Genesis, Playstation to the Xbox, let's play those classic retro games that we grew up with, have fond memories of, or heard of but never got a chance to try! And with that said, the game review for today is...

Space Invaders Extreme
from https://en.wikipedia.org/wiki/Space_I...

Space Invaders Extreme[a] is a re-vamped incarnation of the classic arcade game Space Invaders. The DS and PSP versions were released to mark the 30th anniversary of Space Invaders which saw its original arcade release in 1978. An HD version of the game has been remastered by Backbone Entertainment for Xbox Live Arcade with new four-player multiplayer modes and visualizer backgrounds by Jeff Minter, it was released on May 6, 2009 as a wrap-up to the 30th anniversary. The game is played at a fast pace with an electronic soundtrack and sound effects.

A sequel for the DS titled Space Invaders Extreme 2 was released in Japan on 26 March 2009,[5][6] North America on 20 October 2009, and Europe on 2 October 2009.[7]

Space Invaders Extreme was released for Steam in North America on 13 February 2018, to mark the 40th anniversary of Space Invaders. It would later be released on PlayStation 4 and Nintendo Switch as part of Space Invaders Invincible Collection and Space Invaders Forever.

Multiple player options for the DS version have already been mentioned above, but in gameplay terms both versions are the same, sharing the same levels, attack formations, similar graphics, and power-ups. However, the PSP version has crisper graphics due to the higher resolution implemented on the PSP. Also, while the DS version has a soundtrack composed and performed entirely by Taito's in-house sound team Zuntata, the PSP version features music from a guest group of external composers and DJs, featuring songs from the 30th Anniversary album, Space Invaders 2008.[8] The obvious main difference between the two is the use of the second screen on the DS version. This is used to make certain levels, specifically Bonus Rounds and Boss Battles, vertically larger. When not used for this it contains assorted information on the game currently in play. The Nintendo DS version can also use the Nintendo DS Paddle Controller which was originally designed for Arkanoid on the DS, or the DS Rumble Pack, adding force feedback to the game's music.

In addition to the peripheral support, the DS version features many modes of online play not available to its PSP counterpart; the game can be played against random players and friends over the Nintendo WiFi Connection, and top scores can also be shared over the internet. Also, single-card download play is available for local multiplayer. The PSP version only supports multiplayer locally in Ad-Hoc mode, and each player must have their own game disc. No Infrastructure modes are supported for online play or high score tables.[9]

The Xbox Live Arcade version has many of the networking features of the DS version with the addition of a co-op mode where up to four players can play the arcade mode. It also uses background visualizers as created by Llamasoft's Jeff Minter.

Комментарии

Информация по комментариям в разработке