How To Apply Forces To VFX Particles With Hand Tracking? (Oculus Quest Development)

Описание к видео How To Apply Forces To VFX Particles With Hand Tracking? (Oculus Quest Development)

Today I am excited to share a video where I walk you through a demo scene created for the Oculus Quest. This scene includes hand tracking, Visual Effect Graph, Vulkan, and the main purpose is to show you how to bind VFX properties with hand tracking by changing forces applied to the graph when you move your hands away and closer to each other.

The code will be launching in Patreon very soon and also in GitHub later next week.

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