Review: Call of Duty World War II. The return of the saga to its roots is one of the best decisions for all fans. Call of Duty is one of the most successful wargame sagas of recent years, and on November 3, 2017, Sledgehammer released its new game: Call of Duty: World War II, for PlayStation 4, Xbox platforms One and PC.
The theme of the game is based on the Second World War, so you will have to defeat the army of the Third Reich and survive all the conflicts that marked the history of humanity with your own eyes. The new theme of the game represents a 180 degree turn for the fans of the saga, because the titles always had futuristic dyes as a new installment was presented, so they have surprised us with this theme totally from the past. The fans asked for this change for a long time, and is that although the last deliveries were still very good the game experience was already repetitive.
Call of Duty: World War II comes with three amazing game modes that will give you hours of entertainment such as: Campaign, Multiplayer and Nazi Zombies. Microsoft will launch video game streaming service to enjoy them without a console
Campaign: In this game mode you are a first division recruit in the American army, and together with your platoon will be part of multiple battles whose mission will be making its way through Europe with the goal of reaching Nazi Germany.
Multiplayer: Here you can select multiple game modes such as: Team Duel, Domination and War, among others ... and there are available 55 maximum levels, where when you reach that level you will gain experience by playing and prestige to obtain new rewards and continue fighting in a group or couple
Nazi Zombies: To my taste, Nazi Zombies is the best game mode of this installment, and that is that it maintains the theme of the Second World War, but with the difference that all those killed in battle come alive and are hungry for you. This mode includes a good amount of maps and can be played individually or in groups.
In the multiplayer mode, they included a peculiar way for you to take advantage of your game skills, giving you a choice between 5 divisions; Infantry Division, Expeditionary Division, Airborne Division, Mountain Division and Armored Division. Each division has different types of weapons and skills aimed at the way you develop your skills in the game, for example, the expeditionary division allows you to have a dynamic and moving gameplay, while the Armored Division the Game experience It is more heavy, resistant and destructive.
Video games of the future: new consoles. Personally I really liked this new title of Call of Duty, and I think they made a very good decision to return to the saga to its roots, not only because the fans were asking for it to scream, but also it gives it a new air and a reason to buy it.
In addition, not only the time of the game matters, that is, the title not only I liked because it was set in the past, since it has other elements that give weight to my positive assessment, as is the movement and control that feel very Well balanced and that leave a permanent feeling of wanting to keep playing. What I'm going with this is that in the output of Black Ops 3, the public asked for the same, however they made a futuristic environment and ended up being one of the most successful Call of Duty.
Without a doubt this great title is recommended and I am eager to continue enjoying many more hours of play in front of the screen. With everything and its ups and downs, we love the Call of Duty saga. Since the birth of this franchise in 2003 for PC computers, the games took place as the scenario of World War II, and since 2007 stories and environments would be based on modern wars and even futurists. But 10 years later, Activision goes back to basics with a title that, although it has not as much historical attachment as its predecessors or its extinct Medal of Honor competition, did indulge us with a campaign like Michael Bay's film, a brief but terrifying story of Nazi zombies and the juiciest in this type of FPS: solid multiplayer modes.
This was what we liked most about WWII, after dozens of hours in the virtual line of fire: The music in WWII is not abundant, but what is heard in intermissions and key moments is very well achieved. And it is that not having a single musical note during the Normandy landings, for example, gives a Ryan Soldier style environment that enveloped us and shook us, emphasizing shouts, explosions and shots with great quality and realism. The great performances of Josh Duhamel, Elodie Yung, David Tennant and Brett Zimmerman as our alter ego Ronald Danields provide realism and excitement in both gameplay and cinemas.
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