Unity Racing Game Essentials Tutorial

Описание к видео Unity Racing Game Essentials Tutorial

Movement and tracks are vital, but the key component that makes a racing game, well, a racing game is being able to track a racers progress through the course and to register when a lap has been completed.

In this Unity Tutorial learn how to setup the framework for any type of racing system you might have in your game by fleshing out a checkpoint and lap system.

I use a 2D game as an example, but this can be done the exact same just with 3D components. (Rigidbody instead of Rigidbody2D). The concept is the exact same.

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