Bō: Path of the Teal Lotus Gameplay (no commentary)

Описание к видео Bō: Path of the Teal Lotus Gameplay (no commentary)

You can find my Review here:
https://illuvatarsgamingreviews.com/b...


In conclusion Bo: Path of the Teal Lotus is a fantastic 2D metroidvania game that fuses Ori and Hollow knight into a single experience. The story of the game is filled with mystery with a kind of predictable ending but despite that the game's presentation does a fantastic job. The gameplay on the other hand focusses mainly on platforming and then on combat. The movement is amazing and gives the player alot of space to explore whilst moving into an area. Each time a player unlocks a new
ability he can explore other parts of the maps due to the level design. The level design was made to meet the requirements of the given area given your current skill set, but as mentioned they expand when new abilities are gained. The combat on the other hand is simple as the player can mellee the opponents to power up in order to use his ultimate attack each time his kettle is boiling. With the use of the Omamori earrings the player gains passive abilities which will boost his abilities.
Combining different sets expand the gameplay and add to its replayability. The art style of the game is one of it's strengths as it combines beautiful hand drawn sceneries and characters based on Japanese folklore. On the other hand, the music of the game is more towards the mid quality and the enemy variety could use a little bit more. Last but not least, the biggest sin of the game is that it doesnt have much cutscenes which would ve definetely make the game more appealing. Given how other
games like Hollow knight and Ori also used their limited cutscenes effectively in order to build the hype over an incident and to showcase their world effectively. For a first attempt on a bigger scale project, Squid Shock studio did a fantastic job and showed the developers passion which makes it stand out as more than just a clone or a quick cash grab.

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