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Скачать или смотреть How to Change Game Speed in Unity Without Modifying Timescale

  • vlogize
  • 2025-05-27
  • 8
How to Change Game Speed in Unity Without Modifying Timescale
How to change game speed in mid development without touching the Timescale in Unity (2D)?unity game engine2d
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Описание к видео How to Change Game Speed in Unity Without Modifying Timescale

Learn how to effectively speed up your Unity 2D games without altering the `Timescale`. Discover a straightforward solution using speed multipliers for smooth gameplay.
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This video is based on the question https://stackoverflow.com/q/66231422/ asked by the user 'gluedpixel' ( https://stackoverflow.com/u/8707642/ ) and on the answer https://stackoverflow.com/a/66232292/ provided by the user 'SeLeCtRa' ( https://stackoverflow.com/u/9969193/ ) at 'Stack Overflow' website. Thanks to these great users and Stackexchange community for their contributions.

Visit these links for original content and any more details, such as alternate solutions, latest updates/developments on topic, comments, revision history etc. For example, the original title of the Question was: How to change game speed in mid development without touching the Timescale in Unity (2D)?

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The original Question post is licensed under the 'CC BY-SA 4.0' ( https://creativecommons.org/licenses/... ) license, and the original Answer post is licensed under the 'CC BY-SA 4.0' ( https://creativecommons.org/licenses/... ) license.

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How to Change Game Speed in Unity Without Modifying Timescale

As you develop your 2D game in Unity, you may find yourself wanting to adjust the speed of gameplay. Whether you're refining the experience, fine-tuning mechanics, or experimenting with pacing, figuring out how to speed up the game without adjusting the Timescale can be tricky. This is especially true if you want to maintain a proper flow of animations and other game elements. The good news is there are solutions to this problem that won't involve messing with your Timescale settings.

The Problem: Adjusting Game Speed

In many game development scenarios, including a game similar to "Sand Balls," developers may want to make the game feel faster. Adjusting the Timescale might seem like a quick fix, but it can lead to unintended consequences, such as affecting animations, physics behaviors, and other gameplay elements. Instead, we need a method that focuses solely on the speed of the game mechanics we wish to modify.

A Simple Solution: Using Speed Multipliers

One effective way to control the speed of game mechanics without impacting Timescale is by utilizing a speed multiplier. Here's how you can implement this in your Unity project:

Step 1: Create a Speed Multiplier Variable

Define a public variable that will allow you to adjust the speed:

[[See Video to Reveal this Text or Code Snippet]]

Step 2: Modify Object Speed

Assuming your game features objects that move in a straight line, like balls, you can modify their speed dynamically based on the speed multiplier. Here’s how you can do this in your script:

Use a base speed for movement:

[[See Video to Reveal this Text or Code Snippet]]

Calculate the final speed by multiplying it with the speed multiplier:

[[See Video to Reveal this Text or Code Snippet]]

Step 3: Adjusting Speed During Gameplay

When you're ready to speed up or slow down the game, all you need to do is change the speedMultiplier variable. For example:

To speed the game up, you might set:

[[See Video to Reveal this Text or Code Snippet]]

To slow it down, simply lower that value:

[[See Video to Reveal this Text or Code Snippet]]

Summary

In conclusion, speeding up your Unity 2D game without altering the Timescale is entirely feasible and can be executed by simple yet effective methods like speed multipliers. This method provides you with the flexibility of fine-tuning your game speed dynamically while avoiding the unwanted effects associated with changing Timescale.

Create a public speed multiplier variable.

Adjust the speed of objects dynamically during gameplay.

Maintains consistency for animations and other gameplay elements.

By employing these strategies, you can create a more enjoyable gaming experience tailored to your specific design needs.

Feel free to reach out with any questions or if you want to share your experience with implementing these methods in your Unity projects!

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