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Скачать или смотреть Blue Wyrm (ANY%) Speedrun -

  • Mash5a
  • 2025-08-17
  • 63
Blue Wyrm (ANY%) Speedrun -
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Скачать Blue Wyrm (ANY%) Speedrun - бесплатно в качестве 4к (2к / 1080p)

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Описание к видео Blue Wyrm (ANY%) Speedrun -

GET BLUE WYRM: https://saintpesticide.itch.io/blue-wyrm
As soon as someone can save 7 seconds, we are DONE counting the speedrun timer, lmao.

In fact, fixing the major mistakes in this run could make up that time alone. Getting the extra power strikes in the last two levels AND better Wyrm RNG makes a sub 3 minute run incredibly possible. Albeit, beating a 36 second Wyrm fight is... gonna be tough 😩

For as much as i'd like to keep this momentum going, I will be taking a break from runs again.

Notable tricks:
NEW

A normal charged attack takes longer to "recover" than an attack that was animation canceled (tapping the button twice).

In the room with the blue key, if you have 2-3 stacks of the speed buff, you can jump/double jump to reach the platform withe the key. After breaking the Triangle Key door, you need at least one stack of the speed buff to skip that first platforming section.

At the moment, there's a bug where your Mouse Acceleration gets reset every time you reset to a checkpoint. However, your settings are still saved and you simply need to CLICK on the mouse acceleration setting for it to work again. Fortunately, there's a fairly long drop behind the Square Key door, giving you a decent amount of time to do that. UNfortunately, you have to scroll down a little bit in order to see it... in a settings menu where the scroll wheel can also adjust your settings... Don't give up Skeleton!

Unless there's another option I'm missing, CRANK UP YOUR MOUSE ACCELERATION!!!!! It is VERY helpful when you're fighting the Blue Wyrm. By having a more "normal" mouse-look, it's far easier to whip the camera around and strike multiple sections of the Wyrm at once. The fact that I fucked up activating this trick and WENT BACK to turn it on, should tell you how strong this is.

Power. Strike. THE WYRM. Charging is always worth it.

OLD~

You can clip out of bounds in the beginning by walking past the closest set of trees. This also skips starting Speedrun Mode's timer, lol. There doesn't seem to be a way to clip back into bounds.

The sword thrust has a longer wind-up but also a longer window to hit the power strike.

There is a temporary, STACKABLE "attack speed, movement speed and jump height boost" upon landing a power strike. However, getting hit reduces the buff. You can proc the buff off of health crystals.

Dependent on how buffed you are, the attack speed buff means you have an even tighter window to time your power strikes. The jump height buff doesn't seem to work for the high jump, or allow you to jump over 2 blocks at once. You also need to be airborne to get the bonus movement speed. You do not get multiple stacks per swing by hitting multiple enemies at once.

Attacks and "power strikes" can be executed faster by tapping a button and then holding it for a short time. However, this will make the timing for the power strike tighter as well. The power strike buff also affects the timing on this, meaning you have to be very conscious about how buffed you are. When highly buffed, it's very inconsistent. Finally, it also doesn't do power strike damage! You can clear blocks and get the buff, but it still does the damage of a quick hit. Good for a drive by, bad for bosses.

If you have stacked enough speed, there are many platforms you can skip outright.

Turning and moving while your sword's hitbox is out will allow you to strike multiple things at once! Good for the Wyrm or stacking power strikes on enemies while breaking blocks.

Press R after collecting keys to restart at the last checkpoint

In order to restart at the hub area when collecting the Yellow Key, make sure you go into the checkpoint room from the second floor and cling to the wall as much as you can. Feel free to take it a little slower here, the consistency is worth it.

Getting the Yellow Key without fighting the miniboss is tricky. You want to sneak in before they before they fall on the key. Although, if the boss lands on the key, you should keep going. Sometimes you can still grab it if you move around.

You can get the Pink Key by jumping under the block it's inside of.

You might be able to keep the final boss in swinging distance by chasing it under the entrance?

Runners should probably turn off screen shake, lol. I don't think there's a cap to it, it just stays on if you're hitting the Wyrm and the dozen wraiths chasing you at the same time. Makes it hard to aim.

You can stand on solid enemies. Good for a boost, but risky.

You MIGHT be able to use Pink Wyrms to fling yourself into high places. The timesave might not be that great considering how random they are ON TOP OF the likely damage you'll take in the process.

Use Stimming Slider for good luck.

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