RenderWare: The Engine that Powered an Era | Retrohistories

Описание к видео RenderWare: The Engine that Powered an Era | Retrohistories

One of the first reusable game engines came from an unexpected quarter: a group of British software engineers working in the research arm of a Japanese camera company. You've probably seen their work without knowing it, and if it weren't for their engine, the PS2's game library would look a lot more barren.

14/11: Apologies for the blurring on parts of the video. YouTube told me that I needed to anonymise somebody who appeared, but didn't identify which part was the issue! I had to use their automated tool to blur every detected face that wasn't pertinent to the story. I still don't know if that's enough, but if you're still in this video and don't want to be, please email me: [email protected], and I'll fix it.

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 Footage:

Evolution of PlayStation
   • Evolution of PlayStation: PlayStation 2  

Unreal Engine 2004 tech demo
uploaded by alecTHElion
   • Unreal engine 3 tech demo  

Chinese Paladin 5 Prequel Gameplay - boss Battle Dragon (HD)
uploaded by Rangris
   • Chinese Paladin 5 Prequel Gameplay - ...  

Criterion Games new IP! - EA Conference - E3 2014 - Eurogamer
   • Criterion Games new IP! - EA Conferen...  

Working in Games: YGD visits EA Criterion Games
BAFTA Kids & Teens
   • Working in Games: YGD visits EA Crite...  

Just The Job – Video Game Sound Designer
Criterion Games
   • Just The Job – Video Game Sound Designer  

Working in Games: Environment Artist, EA and Criterion Games
BAFTA Kids & Teens
   • Working in Games: Environment Artist,...  

How to Make Games: EA Criterion (#3)
BAFTA Kids & Teens
   • How to Make Games: EA Criterion (#3)  

Photo of RenderWare founders courtesy of Mel Slater at UCL


Music from these game OSTs:

Burnout by Steve Emney and Stephen Root
Sub Culture by Versatile
Airblade by Steve Emney and Stephen Root

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