Asari Justicar, no-radius Reave

Описание к видео Asari Justicar, no-radius Reave

I tried to employ the QME doctrine of "don't take radius so that you don't mass-remove the priming and hope for more combos" but it didn't seem to work as well. The sphere is wonky and its placement cannot be readjusted (as opposed to just throwing another 'nade) and Reave seems to be more "sticky" to the highlighted enemy than Incinerate. I managed to get some crazy combo output with massive enemy density (or against pairs of Banshees) but otherwise not really. Also, wave 9 is evidence that mass stagger comes a long way. I see the no-radius build as viable for some specific purposes but I'm returning to the standard build for general purpose.

Build: https://kalence2.github.io/#15!240257...
Game forum: https://bsn.boards.net/board/4/mass-e...
Discord:   / discord  

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