How I designed the FACTION CRESTS for LEAGUE OF LEGENDS

Описание к видео How I designed the FACTION CRESTS for LEAGUE OF LEGENDS

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I worked for Riot Games for about 10 years, creating characters, Environments, Icons, UI, crests, and world building as a principal concept artist. In this video I share many of the thought processes and iterative work that goes into designing a faction crest for league of legends.

How I designed the FACTION CRESTS for LEAGUE OF LEGENDS

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Games I've worked on -
CURRENTLY WORKING ON- Twilight Monk Metroidvania
Fortnite (Environment concept art)
Overwatch (Environment concept art + Sprays artwork)
League of Legends (Character design + Environment concept art, UI + Icons)
Diablo 3 (Character design + Environment concept art)
Hearthstone (Illustration)
Burning Crusade(Character design + Environment concept art)
Wrath of the Lich King (Character design + Environment concept art)
Indivisible (Environment concept art)
Final Fight Streetwise (Voice Acting + Character Design + World Design + Cutscene Direction + Co writer on script)
Ikeda: The Scrap Hunter (Programming + Art + Design)

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