PC - Wolfenstein 3D (Castle Totenkopf SDL) - Level 4

Описание к видео PC - Wolfenstein 3D (Castle Totenkopf SDL) - Level 4

What it is: A gameplay video of Wolfenstein 3D standalone mod Castle Totenkopf SDL (Level 4: Snipers), that is itself a remake of Castle Totenkopf.
Check here for download http://wolf3d.darkbb.com/dome-news-f2...
Due to the unavailability of an ingame warp feature or command line parameter, instead of doing Pistol start runs in random levels, this time is will be less of an headache for me to simply play the game from start to finish with level continuity and aiming for full completion. Levels will be done in single runs but carrying stats from the previous levels, saving just before the elevator switch. Finally, the game will be played on Skill 4 (Veteran) and 100% bonus in each three categories.

How was it done: Recorded with Camtasia Studio 7.0.0 using TechSmith own Video Codec @ 60 FPS / Faster Compression, with PCM @ 22 KHz / 16 Bit / Mono as Audio. The resulting AVI file was edited using Virtual Dub 1.9.9 and later reencoded again with it using Xvid 1.2.2 Video Codec @ 2000 KBps and Fraunhofer MP3 Audio Codec @ 48 KBps / 22 KHz / Mono.

Additional Info: Like Level 19, this level is an annoying maze but with more Snipers. The Snipers doesn't seems menacing in this video, but that is because I already know more or less where they are, on normal gameplay you are going to get hitted by several shots before noticing where they come from to retaliate. And they hit very hard.
You need the Silver and Gold Keys to open the doors to the elevator, and that requieres a bit of exploring. From the entrance to the maze, the path to the left goes almost directly to the Silver Key (With only one detour for a secret with an Extra Life). If you follow the right path, you are going to meet an intersection, where if you go left you can go to the locked door, while to the right is a very long path to the Gold Key.
Now, there are a pair of two secrets that are shortcuts. One is quite close to the intersection that I mentioned, to the right of it, and cuts like half of the Gold Key path, while there is another one quite close of the locked door that directly connects to the Gold Key. This is the one that you need to know how to take to save yourself from the rest of the maze.
This level also got another Rapid Pistol, so if you picked the one on Level 2 you can dual wield them. The 10 bullet burst is faster than the dual Submachine Guns can fire, but the bullet spread is as bad as it, and waste more ammo. There is also a Flamethrower that can be yours if you retrieve it from a fallen enemy hands in a nasty surprise encounter.

I picked an interesing route. The Silver Key it is pretty straightforward, but the Gold Key is not. So I first picked the Silver Key, returned to the entrance, then go directly for the locked door. Then simply used the full shortcut to show how to take the Gold Key the easier way. Because this is a 100% run, I revealed the half way shortcut that is close to it (From the Gold Key point of view), but I ignore it, and did all the long Gold Key path in reverse to reveal the few secrets that were left.

This level got a total of 14 secrets (01:57, 02:13, 02:29, 02:51, 03:17, 03:30, 03:38, 03:48, 03:54, 04:03, 04:09, 04:47, 05:22, 05:32), and that makes them a REAL pain in the ass to get all, though you can relax when you see 100% on the end level score screen, something that on Level 19 was not possible. Oh, Level 5 is the first boss level, and from it onwards, there are barely any annoying mazes. This is where things gets finally fun.

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