Unreal Engine Game Optimization on a Budget, by Tom Looman

Описание к видео Unreal Engine Game Optimization on a Budget, by Tom Looman

This talk was part of the JetBrains GameDev Day Online 2022 conference. Details: https://pages.jetbrains.com/dotnet-da...

Description: Unreal Engine is built to work for a wide range of projects and platforms out of the box. It’s up to you to make it run within the budget for your specific needs. In this talk, Tom Looman shows how to identify performance issues and optimize your game projects on a budget.

00:00 Intro
2:15 Start
2:42 Table of Contents
3:07 Who am I?
3:56 Preparing for Profiling
5:22 Find the bottleneck
7:55 Unreal Insights
8:40 Insights: Trace Channels
9:25 Insights: Bookmarks
10:08 Insights: Custom Stat Profiling
10:57 Insights: Tips
12:20 Memreport -full
14:35 DumpTicks
18:12 Collision & Physics
21:40 Moving Scene Components
26:09 Significance Manager
28:15 Occlusion Culling
34:23 Light Culling
35:57 Level Streaming
39:10 Animation & Skeletal Meshes
43:50 Oodle Compression
45:50 SynthBenchmark
47:10 Shadow Proxies
48:00 SizeMap (Disk & Memory)
48:40 Statistics Window
49:39 Useful Console Commands
51:15 Q&A Time!

Twitter:   / t_looman  

Related links: https://www.tomlooman.com/wp-content/..., https://www.tomlooman.com/unrealengin...

Speaker: Tom Looman, Unreal Engine Instructor & Indie Developer

Original stream:    • JetBrains GameDev Day Online 2022  

#GameDevDayOnline

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