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Скачать или смотреть Are Aesthete Cultures Good Now? | HUMANKIND Olmecs Only - Max Difficulty Gameplay

  • JumboPixel
  • 2021-11-01
  • 3274
Are Aesthete Cultures Good Now? | HUMANKIND Olmecs Only - Max Difficulty Gameplay
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Описание к видео Are Aesthete Cultures Good Now? | HUMANKIND Olmecs Only - Max Difficulty Gameplay

Humankind gameplay livestream time! Today I'm back with the Olmecs... Curse you Olmec gang! We're attempting (third time's a charm) the one culture only, transcend challenge with the Olmecs on the new update to Humankind, which has broadly made the game more difficult (patch notes and my video overview on them below)
My update video covering and demonstrating all the beta patch changes, buffs and nerfs in game:    • HUMANKIND'S NEW PATCH IS HERE | Cultures N...  
How to download the beta updates? Here's a 20 second shorts video showing you exactly how to download the humankind beta updates early:    • How to Download Humankind Game Beta Patch ...  

Today I'm playing the new Humankind update, testing out some of the changes to stability and civics in particular as I also attempt a one culture challenge... on max humankind difficulty... and difficulty scales now... wish me huck!


PATCH NOTES:

Added World Generation list to allow Players to choose how many Strategic and Luxury Resources should spawn in their world.
Added a “random AI Persona” option when picking opponents.
Added illustrations variations for Common Units.
Added Mod.io support for in-game browsing (Modding Tools to be available soon).
Flat bonuses given to AIs in difficulties higher than normal were not scaling with game speed – this caused Hard AIs to be weaker on longer speeds and stronger on shorter speeds. Flat FIMS bonuses given out to AIs are now scaled by game speed factor.
Increased Main Plaza’s Influence output from 3 to 6.
Lowered Influence from Population bonuses from 2 to 1 in “Wireless Telegraphy” and “Mass Entertainment” Technologies.
Modified the enacting Civics cost formula to make it scale faster with the amount of enacted Civics.
Aesthete Empires can spend Money on state propaganda in order to push back foreign Influence or increase their prestige.
Improved Local Pollution effect display on tooltip
Lake Baikal tiles now cost 1 to move through.
Improved Shamanism Tenet choice (Now +2 Faith on Administrative Centers and Main Plazas)
The number of Territories needed for each Expansionist Era Stars has been adjusted depending the number of Territories on the map and which Era the Empire is (the lower the number of Territories on the map, the lower the number of Territories needed). Furthermore, the Era Star goals are the same for Ancient Era regardless to the size of the map.
Culture Balancing

French Emblematic District now only applies their “Science per Population” bonus when the City is in Science Mode.
Huns and Mongols: Increase production cost of raising a 4-Unit horde to match cost of 4x production of a single Unit (converted to Influence through buyout formula). Horde Units require 2 Horse resources (instead of 1).
Harappans: Lowered Emblematic District adjacency bonus to +2 per Food District (was +3).
Khmer: Removed 1 Industry per Population effect on Emblematic District. Khmer Baray now receives +4 per adjacent River.
Franks: The Scriptorium’s synergy bonus now only applies for adjacent Research Quarters, instead of adjacent District.
Phoenicians: The Legacy Trait now includes a -25% research cost on “Fishing” and “Sailing” Technologies.
Romans: the Legacy Trait now includes a -25% research cost on “Imperial Power” Technology.
Neolithic Era balancing

Increased Mammoth Combat Strength from 13 to 14.
Increased Scout, Harappan Runner and Scout Cavalry Upkeep from 0 to 1.
Added a small 5 Money buffer to Unit Upkeep to give Players breathing room in early Ancient Era.

HEAPS of Civics Balancing and stability adjustments AND some late game adjustments to how districts and territories scale over time, and in line with game speeds, etc.
__
GAME RULEZ:

SPEED - normal
DIFFICULTY - max humankind
MAP SETTINGS - abundant resources
PLAYERS - 6 TOTAL
CONDITIONS - One culture only - the Aesthete olmecs... max fame multiplier civics!

#HumankindGame #Strategy #Gaming #Live #JumboPixel


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Video Information
Title: Are Aesthete Cultures Good Now? | HUMANKIND Olmecs Only - Max Difficulty Gameplay
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