Elden Ring - Xbox One S|X & Xbox Series X|S - Graphics & FPS & Power Comparison

Описание к видео Elden Ring - Xbox One S|X & Xbox Series X|S - Graphics & FPS & Power Comparison

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Resolutions are dynamic:

One S: 720P-864P
One X: 1440P-1728P
Series S: 1080P@60 (Performance)/1440P@30 (Quality)
Series X:1440P-1728P@60 (Performance) / 2160P@30 (Quality)


- Series S most likely also dynamic but the counts where are noted above. Potentially the same for Series X quality mode.
- Series X Performance mode doesn't show highest power consumption, we've seen this on Dying Light 2 - could suggest a bottleneck is being hit on the console or poor optimisation?
- The game presents flickering around shadows mostly and it almost looks as artefacts around foliage
- Framerates of One X and Series X|S (quality) are unlocked, personally I would prefer to have to option to lock it - it would give a more consistent experience
- Performance mode of Series X|S not locked at 60FPS
- Loading times are decent, even on last-gen
-- HDR support is available. Somehow I did prefer the presentation of this title without HDR - this is a personal matter but haven't had this in a while

#xboxeriesx #xboxseriess #xboxonex #xboxone #xbox

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