Modeling Engine Blades in Maya | Pod Racer Concept | WIP by: Rob Bryant, Jr

Описание к видео Modeling Engine Blades in Maya | Pod Racer Concept | WIP by: Rob Bryant, Jr

In this video, I will cover how to model an array of engine blades for this pod racer concept. This is an intermediate tutorial and basic knowledge of 3D fundamentals is expected.

What is covered:
1). Duplicating geometry radially
2). Using Instance v/s copy to have more control of duplicated geometry.

Software Used:
Autodesk Maya

©2016 Rob Bryant, Jr | All Rights Reserved

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