33:30

Описание к видео 33:30

Today I did some 540 invocation ToA runs. I've been doing a lot of these lately and they aren't too different from the 500s i've ran. These have about 30% more purple chance and the only invocation added from my 500s is pathfinder. I think this is close to cap for invocations to get consistent sub 40 minute runs. Quiet prayers could possibly be added for 560 invocation but would probably be a bit difficult.

Pathfinder adds about 13% hp to each boss and each path adds some hp to every boss except wardens. the scaling for each boss/boss is below

Hp scales multiplied in raids by order of players.
1 players = 1
2 players = 1.9
3 players = 2.8
4 players = 3.4
5 players = 4
6 players = 4.6
7 players = 5.2
8 players = 5.8

Bosses also scale by path level with damage/hp

level 1 = 8% damage/hp
level 2 = 13% damage/hp
level 3 = 18% damage/hp
level 4 = 23% damage/hp
level 5 = 28% damage/hp
level 6 = 33% damage/hp

Pathfinder usually isn't too efficient since high level bosses mean a slower run but past 500 invocation the % increases really quick with each invocation added(13.5% in 500s compared to 17.5% in 540s)(300 invocation is 4% to 8-9% in 400s for example at low invocation increases).

0:00 Path of Apmeken
3:05 Ba-Ba
8:02 Kephri
14:46 Akkha
20:29 Zebak
25:11 P1 Wardens
26:23 P2 Wardens
29:17 P3 Wardens
32:36 P4 Wardens

Songs in video

Chords, North Base & Pulsar - Ultra
Futurebound - Dangerous
Futurebound - Fall
Data 3 - Atomic
Data 3 - Subatomic
Raise Spirit - The temple
Polaris - Deliverance

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