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Space Haven!
The Earth is dying, ravaged by decades of calamity. As humanity abandons its burning homeworld, you and your crew are among the privileged few with access to a temporary haven and a chance at survival. Build your ship and gather your crew to carry you between the stars. Choose whether you will be heroes or villains as you struggle to survive, or watch your ship become a tomb for other, more successful crews to loot. Whatever happens, it is up to you to chart your course. Space Haven combines the emergent story telling components of RimWorld with a tile-based gas-simulation system seen in Oxygen Not Included. The game tasks the player to build spaceships tile by tile, create optimal gas conditions, manage the needs and moods of their crew, encounter other space-faring groups, and explore the universe in search of a new Earth. Space Haven includes features like the possibility to vent spaceships from all gases, killing and butchering aliens for their meat, finding a person asleep in a hypersleep chamber aboard a derelict ship, having a space burial for a fallen crew member, and role-playing as a notorious pirate, cold-hearted slave trader, prosperous merchant or an alien hunter. Space Haven is inspired by games like RimWorld, Spacebase Df-9 and Oxygen Not Included.
My Setup
Camera ⟼⟼ Sony A6400
Microphone ⟼⟼ Samson Q2U
Type of Memory (RAM) ⟼⟼ DDR5
Dogs ⟼⟼ Golden retriever - Nala & Hazel & Willow
System Memory (RAM) ⟼⟼ 32 gigabytes
Headset ⟼⟼ Hyper X Cloud Alpha Wireless
Graphics NVIDIA GeForce ⟼⟼ RTX 4070 Ti
Mouse ⟼⟼ Razer Basilisk V3 X HyperSpeed
Processor Model ⟼⟼ Intel 13th Generation Core i7
Keyboard ⟼⟼ Razer - BlackWidow V4 Pro Full Size
Monitor ⟼⟼ Samsung - Odyssey G51C 32" QHD FreeSync
Factsheet
Developer: Bugbyte Ltd.
Based in Turku, Finland
Founding date:
March 1, 2012
Press / Business contact:
[email protected]
Social:
/ spacehavengame
/ bugbytegames
reddit
/ spacehaven
/ discord
Release date:
Steam Early Access Q2-Q3 2020
Platforms:
PC, Mac, Linux, Andrid, iOS
#gaming #twitch #newstreamer #affiliate #twitchaffiliate #chill #strategy #survival
Embark on a space voyage with your ragtag crew of civilians in search of a new home. Build spaceships tile by tile, create optimal gas conditions, manage the needs and moods of their crew, encounter other space-faring groups, and explore the universe in this spaceship colony sim.
Customize - Complete freedom to build a spaceship or station of your own desire. Place every piece of ship hull, wall, door and facility wherever you want.
Functional - All facilities serve a purpose. Crew members will sleep in beds, use toilets, be disturbed by a noisy room and praise you for an arcade machine.
A functional spaceship can be built tile-by tile, giving you the opportunity to shape a spaceship of your own desire. It can be symmetric and streamlined, or an asymmetrical whimsical looking thing. It does not have to look like a conventional spaceship depicted in sci-fi literature, you are free to design your own, the choice is yours!
Oxygen and CO2 - Keep optimal Oxygen and CO2 levels by building life support modules for your crew members.
Hazardous gases - Certain facilities and explosions can release hazardous gases. Build scrubbers to purify the air.
Temperature and power - Build thermal regulators to maintain an ideal temperature for your crew. Build power nodes and set up power distribution throughout the ship.
Comfort - Building a bed right next to the ship core will disturb sleep. Design your ship for crew comfort.
The isometric tile-based gas system simulates various gases, temperature and crew comfort on your spaceship. Humans, plants and facilities react to the conditions surrounding them, giving meaning to how you design your ship and the living conditions you create. Secure facilities, optimize crew survival and well-being, but also think of possible future accidents and chaos generated from crew combat or environmental hazards.
Skills and traits - Every crew member has their own set of skills and traits. A wimp might get scared shooting a gun, while an iron-stomach can eat anything unaffected.
Mood - A happy crew member needs food, sleep, comfort, safety and friends. Take something away and their mood will be affected.
Conditions - Crew members might feel adventurous, suffer from starvation, feel unhygienic, or they simply ate too much. Various conditions affect how they feel.
Mental breaks - When the stress is too much for a crew member they may suffer a mental break. Some will vent themselves out of the air lock, while others might start a fight.
Keywords: space, base building, simulation, strategy, sandbox, survival, management, crafting, open world, indie, build, city builder, sci-fi, procedural, sim.
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