Dungeon Crawler compilation - EVERY 80's and 90's grid-based pseudo-3D RPG - evolution comparison

Описание к видео Dungeon Crawler compilation - EVERY 80's and 90's grid-based pseudo-3D RPG - evolution comparison

Dungeon Crawler compilation - EVERY 80's and 90's (and 70's) grid-based pseudo-3d dungeon crawler.

Video in chronological:    • Dungeon Crawler evolution - EVERY 80'...  

Timestamps are below in pinned comment due to length (only half could fit here in description)

Subscribe https://bit.ly/sub-cgs
Support on Patreon https://bit.ly/patreon-cgs

#dungeoncrawler #rpg #crpg

No commentary. Thanks to all contributors. Dungeon crawlers featured are generally based on definition by dungeoncrawlers.org.

More on Dungeon Crawlers (from Wikipedia):

A dungeon crawl is a type of scenario in fantasy role-playing games in which heroes navigate a labyrinth environment (a "dungeon"), battling various monsters, avoiding traps, solving puzzles, and looting any treasure they may find.

Computer games and series from the 1980s, such as The Bard's Tale, Dungeon Master, Madō Monogatari, Megami Tensei, Might and Magic, Phantasy Star, Ultima, and Wizardry, helped set the genre's standards, while the primitive graphics were actually conducive to this style, due to the need for repetitive tiles or similar-looking graphics to create effective mazes.

First-person party-based dungeon crawlers: this subgenre consists of RPGs where the player leads a party of adventurers in first-person perspective, typically in a grid-based environment. Examples include the aforementioned Wizardry, Might and Magic and Bard's Tale series. Games of this type are also known as "blobbers", since the player moves the entire party around the playing field as a single unit, or "blob".

Many "blobbers" are turn-based, such as the play-by-mail game Heroic Fantasy, but some games such as Dungeon Master, Legend of Grimrock and Eye of the Beholder series are played in real-time. Early games in this genre lack an automap feature, forcing players to draw their own maps in order to keep track of their progress. Spatial puzzles are common, and players may have to, for instance, move a stone in one part of the level in order to open a gate in another part of the level.

More about Dungeon Master (from Wikipedia):

Dungeon Master is a role-playing video game featuring a pseudo-3D first-person perspective. It was developed and published by FTL Games for the Atari ST in 1987, almost identical Amiga and PC (DOS) ports following in 1988 and 1992.

Dungeon Master sold 40,000 copies in its year of release alone, and went on to become the ST's best-selling game of all time. The game became the prototype for the genre of the 3D dungeon crawlers with notable clones like Eye of the Beholder.

More about Eye of the Beholder (from Wikipedia):

Eye of the Beholder is a role-playing video game for personal computers and video game consoles developed by Westwood Associates. It was published by Strategic Simulations, Inc. in 1991, for the MS-DOS operating system and later ported to the Amiga, the Sega CD and the SNES. The Sega CD version features a soundtrack composed by Yuzo Koshiro and Motohiro Kawashima. A port to the Atari Lynx handheld was developed by NuFX in 1993, but was not released. In 2002, an adaptation of the same name was developed by Pronto Games for the Game Boy Advance.

The game has two sequels, Eye of the Beholder II: The Legend of Darkmoon, also released in 1991, and Eye of the Beholder III: Assault on Myth Drannor, released in 1993. The third game, however, was not developed by Westwood, which had been acquired by Virgin Interactive in 1992 and created the Lands of Lore series instead.

More about Wizardry (from Wikipedia):

Wizardry is a series of role-playing video games, developed by Sir-Tech, that were highly influential in the evolution of modern role-playing video games. The original Wizardry was a significant influence on early console role-playing games such as Final Fantasy and Dragon Quest. Originally made for the Apple II, the games were later ported to other platforms. The last game in the original series by Sir-Tech was Wizardry 8, released in 2001. There have since been various spin-off titles developed for the Japanese market.

More about Lands of Lore (from Wikipedia):
8
Lands of Lore: The Throne of Chaos is a 1993 role-playing video game developed by Westwood Studios and published by Virgin Games for DOS, the PC-98, and FM Towns. It was the first installment of the Lands of Lore series. The player travels around various environments, collecting items and battling monsters in an attempt to save the kingdom from a witch named Scotia.

Westwood wanted to create something new after being acquired by Virgin, and it was intended that the game outperform Eye of The Beholder II. Lands of Lore: The Throne of Chaos received generally positive reviews, with reviewers complimenting the graphics and the skill system, but some criticized its combat and repetitiveness. In 1994, the game was re-released on CD, adding voice-overs, including some by Patrick Stewart. Lands of Lore: The Throne of Chaos was followed by a sequel, Lands of Lore: Guardians of Destiny, in 1997.

Комментарии

Информация по комментариям в разработке