ALL YOU NEED to KNOW How to Build & Play PHANTOM KNIGHTS! | YuGiOh! Master Duel / TCG / OCG

Описание к видео ALL YOU NEED to KNOW How to Build & Play PHANTOM KNIGHTS! | YuGiOh! Master Duel / TCG / OCG

Get Duelist Cup ready with one of the strongest rogue decks in Master Duel, and in this video we'll go over their main combos, combo variant and we'll discuss the best way to build the deck. So join us!

To continue to enjoy these lenghty in depth guides - click here:    / @cognitivegrub0  

Phantom Knights have been around since the start of Master Duel and joined the TCG and OCG in the set Wing Raiders in 2015/2016. A fan favourite as it is played by Yuto in the anime. But does it still hold up in the current meta..? Well I think they do.

PK's are strong when they are able to set up their graveyard (so when Bystials are absent) and have near limitless recursion. They are extremely flexible in their builds, able to be combined with Destiny Hero (DPE), Adventure, Danger! and many more. Most of them we'll highlight in this video. Also, you are able to play 40-45 cards main deck or go for the full 60. The world is really your oister.


Decklist: https://ygoprodeck.com/deck/phantom-k...


P.s. after a 9 month wait we received a new little grub, so expect my upload schedule to be irregular and less often. Juggling 2 little grubs, a full time job, and YT is quite hard. We're doing fine though :)

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Disclaimer for these Basics guides:
1) We pretend that only have the cards in the starters or searchers header in our hand and no other cards.
2) We will ignore the opponents' hand, unless we need them to do something to show parts of our combo.
3) The searchers specified will be able to kick-start the combo by fetching starters. It is possible we use search cards later in the combo that aren't specified in the searchers at the start.
4) The presented decklist may vary from the used list in the combo tutorial, as for the tutorial we want to increase the odds of pulling the combo off.
5) The presented decklists are taking the meta into account but are often different in hindsight. Also, certain cards (especially hand traps) can be easily switched out based on preference or meta relevancy.

The YuGiOh! Basics Series is a series of videos where we elaborately walk through different combo lines and combo strategies for different decks so you can learn how to win. Aiming to inform beginners of the deck, or just beginners to YuGiOh! in general and we perform these combos in Konami's YuGiOh! Master Duel, even though most combos work fine in the OCG/TCG too. We're hoping that these guides will give you the confidence of playing with a tier 0 deck, even though it is ranked slightly (or vastly) below that and not, as Seto Kaiba had put it, be a third rate duelist with a forth rate deck. Be as Yugi Moto, play, learn and believe in the heart of the cards and beat the Master Duel Meta!

00:00 Torn Scales + discard
01:42 Variant A
03:27 Variant B
05:23 Variant C
06:57 Terrortop + discard
08:35 Variant A
10:45 Boots or Cloak
11:42 Scales + Cloak or trap
14:03 Scales + Boots + discard
15:56 Any PK + Any extender
17:56 Scales + Rite + discard
20:07 How to build PK
21:38 Outro + decklist

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