Silverwing Long Tip: Random Texture Offset (In C4D Octane)

Описание к видео Silverwing Long Tip: Random Texture Offset (In C4D Octane)

Hello everyone.
Rejoice! This week its another long one again. I will be going over different techniques how to create some variation in shaders of repetitively cloned obejcts.
I hope you enjoy as I put a lot of effort into those!

P.s. leave a comment if you have any good Idea for a future quicktip / tut.

00:00 Intro
00:36 Introducing the Topic "Random Textures"
02:00 A look at the Scene Structure
03:42 Setting up the Material
07:20 "Range Node" Node
11:20 "Distort UV Mesh" Node
11:55 "Distort UV Mesh" Explanation
18:05 Finishing the Material Setup
21:04 Downloading the OSL Script
21:50 Pros Cons of "Distort UV Mesh" Node
25:00 Loading a Projection OSL
26:50 Setting up the OSL Script I
28:30 Setting up the OSL Script II
30:00 Outro

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