Cinema 4D Level-up - Working with Motion

Описание к видео Cinema 4D Level-up - Working with Motion

Hands-on with Maxon: Cinema 4D Level-up - Working with Motion

Welcome to a brand new Hands-on with Maxon Workshop, designed to boost Cinema 4D Artists to the next level of their 3D journey. This series is aimed at designers with an initial understanding of Cinema 4D and over six weeks will dive deeper into the essentials of working with; Modeling, Simulation, Motion, Redshift, and much more.

Throughout these 2-hour sessions Elly and Matt will guide you on your 3D journey where students are invited to follow along with project-based lessons across a wide range of Cinema 4D Tools. Get unlimited access to scene files, assets and session recordings, but not only that, all registrants will benefit from an extended Trial of Maxon One for the duration of the course.

Part 4 – Working with Motion
- Understanding Vertex Maps
- Vertex Map Possibilities
- Vertex Maps with MoGraph
- Voronoi Fracture Object
- Recreate Tendril/ESPN Floor Fracture Scene
- Combining Voronoi Fracture and Dynamics
- Dynamics with Collisions
- Dynamics and Voronoi Fracturing with Fields

Project Files Download: https://bit.ly/HOWMaxon_LevelUp

HOWMaxon YouTube Recordings: https://bit.ly/Hands-on-with-Maxon

Maxon One Trial: https://www.maxon.net/en/try

00:00:00 Welcome
00:01:20 Course overview
00:02:23 Extra Stuff!
00:03:21 Trial Extension
00:04:25 Share your work
00:04:54 Today's Topics
00:08:52 Vertex Maps [VM]
00:10:58 __ Set Vertex Map
00:13:00 __ VM Use Fields
00:13:55 __ Freeze, Grow
00:15:41 __ Sphere Field
00:17:58 __ Box Field, subtract
00:18:42 __ Particle as Field
00:21:45 __ Grow Strength 0%
00:22:57 __ Write On
00:28:02 __ Freeze Average
00:28:21 Q Fields process order
00:30:12 __ Smooth "edges"
00:38:49 __ Displacer VM driven
00:41:58 Q VM to Displacer
00:42:52 Q Use VM for Hair
00:43:20 Q Field move via Path
00:45:22 Growing Flower
00:46:54 __ Stone, Remesh
00:47:59 __ Manually set grow
00:48:51 __ VM Use Fields
00:49:19 __ Set size - Radius
00:51:22 __ Variations, Random
00:53:20 __ MoGraph Cloner
00:54:27 __ Adding flowers
00:56:20 __ Setting up clones
00:59:37 __ Random distribution
01:03:49 __ Vertex Map, Scale
01:07:01 __ Invert VM
01:08:00 __ Delay Effector
01:09:47 Q Cloner Tutorial
01:11:21 Q Why the Plain Effector
01:13:20 Q Interactive Vertex maps
01:21:33 Voronoi Fracture
01:21:12 __ ESPN example
01:23:15 __ Elly's example
01:23:42 __ From scratch
01:25:19 __ Voronoi Fracture
01:28:00 __ VF Sources adjustment
01:30:28 __ Adding bigger fragments
01:32:25 __ Animating the cracking
01:33:10 __ Dynamics, Bullet (intro)
01:36:01 __ Adding Dynamics to Scene
01:37:34 __ Animating a Collider
01:40:03 __ Trigger On Collision
01:41:13 __ Dyn. Detail settings, Expert
01:43:28 __ MG Selection, Dynamics
01:45:17 __ VF Detailing tab, noise
01:49:16 Q VF Custom Detailing, select.
01:52:50 Q How to Fix Texture
01:56:20 Q How to bake dynamics [Cache]
01:57:03 Q Adding smaller fragm., dust
02:00:12 Street example
02:03:55 Q Cracks of transparent VF
02:05:28 Next week, Part 5, Color
02:08:43 Texture example RS3D
02:09:30 Question to …
02:10:09 Thank You, Bye!

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