Simulation Nodes: Ground Explosions | Blender 3.6 Geometry Nodes Tutorial

Описание к видео Simulation Nodes: Ground Explosions | Blender 3.6 Geometry Nodes Tutorial

Let's dive into Simulation Nodes again by creating a cool ground explosion! You can use this explosion generator in your own action scenes for example. Enjoy the video!

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TimeStamps
00:00 Intro
00:10 Emitter object
00:30 Distribute points on emitter object
00:43 Pushing points outwards
01:50 Slowing the speed of points
02:19 Delete points when standing still
03:00 Randomize speed of points
04:28 Start creating the smoke part
04:40 Trail of points
05:05 Point cloud on each point
06:40 One layer of point cloud on each point
08:48 Make points fade away after impact
14:00 Convert points to volume
16:34 Create fireballs
1840 Fireball material
20:52 Combining smoke and fireball
21:41 Determine when explosion starts
23:43 Make fireballs disappear faster and remove weird things
24:44 Outro

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