UE4 physics-based train on rails - Part 1 - over 60km/h

Описание к видео UE4 physics-based train on rails - Part 1 - over 60km/h

After months of trial and error, I have managed to get a physics-based vehicle moving along a track without major bumps or jitters (until about 70 kph, when all hell breaks loose)

This is very much a work in progress, but I thought I'd share my approach as it might prove helpful to others.

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