A powerful yet potentially dangerous weapon that any player could use. Simply use a snowball that has a DATA VALUE of 1 to enter aim mode, then navigate the aim to your preferred area to launch the attack. Each attack can clear out all mobs in an area, it is also capable of destroying the blocks in the area.
WARNING:
Don't launch it too close to the void. If you accidentally used it near the void and the "aim" armor stand got stuck, just do /kill @e[name=aim] and that should fix the problem.
This command creation was created in Minecraft 1.20.81
Structure File will be released on my discord server (May 20, 2024) :
/ discord
TimeLapse:
00:00 - Preview
01:46 - Description
03:43 - Commands
26:45 - Increase desctrutivity
27:28 - Final Testing
Commands:
/tag @s add user
/give @s snowball 1 1
/gamerule sendcommandfeedback false
/effect @e[name=wave] invisibility 9999 1 true
Command Blocks:
1st - execute as @p[tag=user,hasitem={item=snowball,data=1,location=slot.weapon.mainhand}] at @s unless entity @e[name=aim] run kill @e[type=snowball,r=3]
2nd - execute as @p[tag=user] at @s unless entity @e[name=aim] run summon armor_stand aim ~~100~
3rd - execute as @p[tag=user] at @s unless entity @e[name=detector] unless entity @e[name=aim,tag=target_lock] run summon armor_stand detector ~~~
4th - execute as @p[tag=user] at @s run particle minecraft:knockback_roar_particle
5th - execute as @e[name=detector] at @s run tp @p[tag=user] ~~~ facing ^^^1
6th - replaceitem entity @p[tag=user] slot.hotbar 8 barrier 1 0 {"minecraft:item_lock":{"mode":"lock_in_slot"}}
7th - execute as @e[name=aim,tag=!target_lock] at @s unless entity @p[tag=user,hasitem={item=barrier,location=slot.weapon.mainhand}] run camera @p[tag=user] set minecraft:free ease 0.1 linear pos ~~-80~ facing ~~-100~
8th - execute as @e[name=aim] at @s run tp ~~~
9th - execute as @e[name=detector] at @s positioned ^^^1.01 if entity @p[tag=user,r=1] at @s run tp @p[tag=user] ~~~ facing ^^^1
10th - execute as @e[name=aim] at @s run tp ^^^1
11th - execute as @e[name=detector] at @s positioned ^^^-1.01 if entity @p[tag=user,r=1] at @s run tp @p[tag=user] ~~~ facing ^^^1
12th - execute as @e[name=aim] at @s run tp ^^^-1
13th - execute as @e[name=detector] at @s positioned ^1.01^^ if entity @p[tag=user,r=1] at @s run tp @p[tag=user] ~~~ facing ^^^1
14th - execute as @e[name=aim] at @s run tp ^1^^
15th - execute as @e[name=detector] at @s positioned ^-1.01^^ if entity @p[tag=user,r=1] at @s run tp @p[tag=user] ~~~ facing ^^^1
16th - execute as @e[name=aim] at @s run tp ^-1^^
17th - execute as @p[tag=user,hasitem={item=snowball,location=slot.weapon.mainhand}] at @s positioned ~~1.5~ unless entity @s[dy=0] run tag @e[name=aim] add target_lock
18th - execute as @p[tag=user] at @s run camera @s set minecraft:free ease 1.5 linear pos ~~1~ facing ^^^1
19th - kill @e[name=detector]
20th - execute as @e[name=aim,tag=target_lock] at @s unless block ~~-70~ air run camera @p[tag=user] clear
21st - execute as @e[name=aim,tag=target_lock] at @s if block ~~3~ air run tp ~~-1~
22nd - execute as @e[name=aim,tag=target_lock] at @s run particle minecraft:egg_destroy_emitter
23rd - execute as @e[name=aim,tag=target_lock] at @s run particle minecraft:mobflame_single
24th - execute as @e[name=aim,tag=target_lock] at @s unless block ~~3~ air run playsound random.explode @a[r=50]
25th - execute as @e[name=aim] at @s unless entity @e[name=wave] run structure load wave ~~~
26th - execute as @e[name=wave] at @s run tp ^^^2
27th - execute as @e[name=wave] at @s unless entity @e[name=aim,r=30] run kill @s
28th - kill @e[name=aim]
29th - replaceitem entity @p[tag=user] slot.hotbar 8 air
30th - execute as @e[name=wave] at @s run summon armor_stand explosion ~~~
31st - execute as @e[name=explosion] at @s run tp ~~2~
32nd - execute as @p[tag=user] at @s run kill @e[name=explosion,rm=50]
33rd - execute as @e[tag=user,hasitem={item=barrier,location=slot.weapon.mainhand}] run kill @e[name=aim]
34th - replaceitem entity @p[tag=user] slot.weapon.mainhand 0 air
35th - kill @e[name=detector]
36th - camera @p[tag=user] clear
37th - execute as @e[name=explosion] at @s run damage @e[tag=!user,family=!inanimate,r=3] 200 entity_explosion
38th - execute as @e[name=explosion] at @s run particle minecraft:camera_shoot_explosion
39th - effect @e[name=aim] invisibility 1 1 true
40th - effect @e[name=detector] invisibility 1 1 true
41st - effect @e[name=explosion] invisibility 1 1 true
Extra Command (Optional) :
execute as @e[name=explosion] at @s run fill ~1~1~1~-1~-1~-1 air
Music:
Track: ROY KNOX - Lost In Sound
Music Provided By: Magic Records
Listen To The Original: • ROY KNOX - Lost In Sound (Magic Free ...
Fanlink: https://fanlink.to/lis
Track: MANSHN - Back & Forth [NCS Release]
Music provided by NoCopyrightSounds.
Watch more NCS on YouTube: https://NCS.lnk.to/YouTubeAT
Free Download / Stream: http://ncs.io/BackAndForth
No, stop na tayo....
#Minecraft #GameOver23 #MinecraftPE #MinecraftBE
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