World's First NEGATIVE CYCLE Clear | Memory of Chaos 12 2.0.2 | Honkai Star Rail

Описание к видео World's First NEGATIVE CYCLE Clear | Memory of Chaos 12 2.0.2 | Honkai Star Rail

Usually, when a person clears Memory of Chaos, turns are used up, and if the turns used don't go pass the threshold of making the number on the sidebar go down, it's called a 0 Cycle. But what if instead of losing turns from clearing boss, you gained one instead? The only suitable term for it would be, "Negative Cycle".

Seele is the only character that can pull this off, I'm just proving that whenever wherever, no matter if you're F2P, dolphin or even whale, even if Seele's eidolons are bad, her base kit is enough to scale higher than everyone else with good supports and player skill, Seele will always be your best DPS, always and forever. I'll surpass myself as many times as needed to get this point across.

Oh yeah, E6 SW isn't needed here because E4 and E6 couldn't take effect as Sam had no debuffs, so E0 is enough. You don't even need to build damage on her, I did for safety purposes but Seele actually overkilled Sam here, 572k skill + 948k ult without Tingyun talent proc on ult, which means if it did, Seele ult would do around 1.04 or 1.05m, add together with the skill and that's enough to kill Sam, whose HP is only 1.62m. Not even needing SW's def down bug. After doing that 2.3m dmg in the video, if you use my speed tuning from other videos, Seele would still have 5 moves 1 resurgence 2 ults (minimum), with 4 moves for Sparkle, 1 ult for SW, and 1 ult for Tingyun. So, in total she can do 6m or even 7m effective damage when counting in DPS Whalewolf. Hell this might not even be Seele's full potential, every time I think I know what Seele's max damage is, she gets even stronger.



World's First NEGATIVE CYCLE Clear | Memory of Chaos 12 2.0.2 | Honkai Star Rail
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