This animation is not aimed towards kids 13 and under and viewer discretion is advise.
I'll try to keep this breath and answer some questions the best I can.
To start off, I'm actually a lot better from my last post. For those that don't read community posts, I've gotten the help I needed, and I've started to calm myself a bit. That and I also got some issues done and settled that's been plaguing my mind for a while, but I don't want to talk about it. Its too detailed for me to handle right now, and we'd be here all day.
Yes this is a confirmation that I'm out of my hiatus (too some degree), because I just can't stay away forever, however due to some other mental walls I still have and I'm dealing with, I decided to limit myself on certain things and to not over stress myself (its complicated). That and try to organize myself a bit more and not let trends take over my life again. I started this channel because of sonic vs mega man, and I'm too stubborn to cancel that project now. I will see this thing to the end.
Yes, I'm announcing That I'm once again putting my focus on sonic vs megaman, and I'm using the new skills I learned to from the metalix animation.
And yes I did put a lot of effort into this teaser video to showcase whats to come. :) Bass is getting the Metalix treatment in part 3. And its all thanks to bluersonic's metalix sheet. I Manage to repaint the parts needed for the character but I got more to finish but bass is ready to be animated mark haynes style anyways, so I can do this thing as I go.
Though I am unsatisfied by some edits, most notably bass's head in his walking cycle. I might tweek it later on down the road, but I do have a lot of bass sprites that need some polishing I'll try to work on them as I go, when I'm in a pixel mood.
Also I'll make deal to make up for this .....HOW MANY YEAR DELAY??!! 0_0
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If this reaches over 1,000 likes, and a good amount of comments from a couple dozen people, I'll post 1 megaman sprite move set on my deviant art that no one has yet. (that or mark haynes comments on this video thats an instant post).
And yes Like I said in the video, A certain reanimated scene of the axem rangers vs M sonic that just popped up recently, made me cave to the idea of making my own version, though I told myself If I go for that project, I would need to first finish sonic vs megaman first, and Make that scene a RE-IMAGINING from the original version, meaning events from the OG series will happen way differently. Meaning the order of events won't copy the same scene exactly. Case example the rangers will explode in a different order.
All that and plus that video I saw Needed some work in it, If I'm being honest. My take is, It was too brutal for me to taste it right. Some of the robot brutality's were so bad that I actually felt sorry for one of the rangers in that video. That and it all felt like bloody mess in my ears, and these are robots for crying out loud.
And I USED to hate the axem rangers for for the soul purpose of ripping off megaman's, rolls, gutsmans and zero's body parts. I repeat, that video made me like the axem rangers x, and I feel bad for them. So much so that I might want spare one them in my re-imaging. (But i have other reasoning's for it so don't read me wrong).
And also since I'm finishing up mario RPG soon, I'll have more of a reason to like them since I understand why these characters are the way they are, but I'll get into that another time.
I think that's it for now.
So yeah, you've read what you read. Its back to the blue bomber for now. I'm making this my animated focus, so I can put this to bed for good, though part 3 won't be the end of this fight. It will end the flipnote length, but I have a surprise in mind at the end. Maybe a new character reveal but who knows. ;)
That's all.
End of line.
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