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Скачать или смотреть Mastering Zooming and Dolly in React Three Fiber with OrbitControls

  • vlogize
  • 2025-05-25
  • 3
Mastering Zooming and Dolly in React Three Fiber with OrbitControls
How do I dolly or zoom using React three fiber or threejs?three.jsorbitcontrols
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Описание к видео Mastering Zooming and Dolly in React Three Fiber with OrbitControls

Learn how to implement zooming and dolly effects in your React Three Fiber application using OrbitControls to enhance user interaction.
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This video is based on the question https://stackoverflow.com/q/71691882/ asked by the user 'coder3210' ( https://stackoverflow.com/u/15835325/ ) and on the answer https://stackoverflow.com/a/71692434/ provided by the user 'Halo' ( https://stackoverflow.com/u/16752210/ ) at 'Stack Overflow' website. Thanks to these great users and Stackexchange community for their contributions.

Visit these links for original content and any more details, such as alternate solutions, latest updates/developments on topic, comments, revision history etc. For example, the original title of the Question was: How do I dolly or zoom using React three fiber or threejs?

Also, Content (except music) licensed under CC BY-SA https://meta.stackexchange.com/help/l...
The original Question post is licensed under the 'CC BY-SA 4.0' ( https://creativecommons.org/licenses/... ) license, and the original Answer post is licensed under the 'CC BY-SA 4.0' ( https://creativecommons.org/licenses/... ) license.

If anything seems off to you, please feel free to write me at vlogize [AT] gmail [DOT] com.
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Mastering Zooming and Dolly in React Three Fiber with OrbitControls

When working on 3D applications with React Three Fiber, you might want to allow users to interact with your scene through zooming or dollying the camera. For instance, if you are using OrbitControls, these features can mimic the experience of using the middle mouse button for zooming in and out. If you're encountering challenges with implementing zoom via buttons, don’t worry! This guide will guide you through the process step-by-step.

Understanding the Problem

You want to implement buttons on the screen that users can click to manually zoom in and zoom out of a 3D scene managed by OrbitControls. However, you've found that changing the camera position using the useThree() hook isn't functioning as expected. Luckily, the solution is simpler than it seems.

The Solution: Function for Zooming

How Does OrbitControls Zoom Work?

When you use the middle scroll wheel with OrbitControls, the library essentially multiplies the camera position by a specific value. To implement similar functionality using buttons, we'll create a zoom function that modifies the camera's position directly.

Step-by-Step Implementation

Create the Zoom Function: You need to define a function that adjusts the camera's position based on a constant. Here’s how you can do it:

[[See Video to Reveal this Text or Code Snippet]]

Define Your Zoom Values: Determine what values you'll pass to the zoom function:

To zoom in, use a value less than 1 (e.g., 0.95).

To zoom out, use a value greater than 1 (e.g., 1.05).

Example Usage

Here’s how you can wire this function up to your buttons:

[[See Video to Reveal this Text or Code Snippet]]

Integrating with React Three Fiber

Make sure that your zoom function has access to the camera object. You can retrieve it using the useThree hook from react-three-fiber. Here’s a complete example of how to integrate everything:

[[See Video to Reveal this Text or Code Snippet]]

Final Thoughts

Implementing manual zoom controls in your React Three Fiber application can significantly enhance user experience. By simply multiplying the camera position, you can achieve the desired zoom effects that feel natural and intuitive. So grab those buttons, and let your users engage with your 3D world in an interactive way!

Remember to test the zoom functionality to ensure it meets your expectations. Happy coding!

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