Light and Quick Cavalry Rush (Mangudai, Horse, Keshik) / Guide and Build Order / Mongols AoE4 RANKED

Описание к видео Light and Quick Cavalry Rush (Mangudai, Horse, Keshik) / Guide and Build Order / Mongols AoE4 RANKED

By minute 7, you will overwhelm any opponent with this Raiding Horde, consisting of Upgraded Horsemen, Mangudai, Keshik, Scout and Khan. Each unit serves a different purpose and you will start building this raiding horde by Age1. This tactic has been very efficient in my games up until this point, causing panic and disorder in my opponents game, even earning me wins before minute 10.
The units you will build are as follows:
1. Two Early Horsemen to raid and disable gold by minute 3-4.
2. A scout and a horsemen to aid in the destruction of buildings while aging up
4. A quick blacksmith in age2
3. Two to Four Mangudai, a Keshik and Upgraded Horsemen.
4. Improved Arrow Protection for taking down towers

This unit is microintensive and requires good micro and the ability to work on economy while attacking.

The scout is also useful to help horsemen take down Mining Camps and Outposts.

If your opponent goes for a quick tower, you need to change your focus and get 2x keshik instead. You need to adapt to your opponents reaction and produce units accordingly.
For example: if your opponent is massing spearmen - Create Mangudai and improve your arrows at the blacksmith.

Do not neglect your production - should your opponent choose to stay in feudal and mass an army, you need to do the same. If you went for deer stones, you can create a short trade route even and produce 5 traders through feudal age.

Your second scout is useful for gathering intel and scouting your opponents proximity.

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