The basics of game architecture

Описание к видео The basics of game architecture

One of the biggest challenges beginning devs face is coding their game. It's a daunting task, that you can't escape regardless of what genre you go for. But how do you approach this best, and how do you make sure you won't have your old self once you're a few months into development.

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Timestamps:
00:00 Turning your idea into a game
01:46 How do you start?
02:58 First line of code
03:38 Code vs Gameplay
05:40 Class diagrams
07:04 Modules
07:55 Scope creep
09:21 Fundamental principles
10:53 Refactoring
13:33 Game design first
13:57 Gamejams
14:58 Short dev cycles
17:25 Working in team
18:41 Recap
20:07 Closing
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