AI Detecting Player in Unity 2D - Tank game tutorial P8

Описание к видео AI Detecting Player in Unity 2D - Tank game tutorial P8

In this Unity 2020 tutorial we will learn about creating AIDetector that will be part of our AI system. It will be responsible for detecting if the player is in range and visible (not behind an obstacle or another enemy) . This is part of the 2D Top Down Tank game tutorial series. Playlist    • Top Down 2D Tank Game  

00:00 Introduction
00:41 What turret AI needs
01:38 AIDetector script
07:13 Physics2D.OverlapCircle
09:06 LayerMask binary operations
12:29 Setting up collision layers
14:22 Enemy View Range Gizmo
17:03 Enemy detect itself!
18:20 Udemy course

Resources
Scripts and UnityPackages: https://github.com/SunnyValleyStudio/...
Full project: https://drive.google.com/drive/folder...

Want to learn more about making games in Unity? Check out my video courses:
https://courses.sunnyvalleystudio.com/

You can support me through Patreon:
  / sunnyvalleystudio  

Assets used:
https://www.kenney.nl/assets/topdown-...
https://github.com/sparklinlabs/super...

Object Pool Design Pattern article:
https://gameprogrammingpatterns.com/o...

Join the discord:
  / discord  

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