G! is a challenging 2D Bullet Hell Platformer that will play with your perception of gravity, space, and movement. Powered by a frenetic electronic soundtrack, every level is a test of skill, reflexes, and sanity.
Defy Gravity, Break Your Mind, Survive the Impossible. G! is a mind bending 2D platformer that will twists how you think about movement.
⚡ 21 handcrafted levels designed to break your reflexes.
🎶 A frenetic electronic soundtrack fueling your every jump.
🎨 24 unlockable skins to customize your chaos.
Think you’ve mastered platformers? Prove it.
Every step feels wrong, every jump feels new will you adapt, or will gravity crush you?
If you like challenging games where you die a lot or experimental games that will make you feel new things follow for updates, behind-the-scenes dev content.
Bullet hell (also known as danmaku, meaning "barrage" or "bullet curtain" in Japanese, or manic shooter) is a subgenre of shoot 'em up video games defined by its overwhelming density of enemy projectiles that fill the screen in intricate, visually spectacular patterns. Players typically control a small ship, character, or craft in a top-down or side-scrolling view, weaving through these curtains of bullets via precise, often graze-close maneuvers while firing back at bosses and enemies. The challenge lies in memorizing and reacting to elaborate attack waves, scoring bonuses for skillful dodges (like grazing), and surviving one hit kill difficulty spikes. Originating in Japan during the 90s arcade era with titles like Batsugun (1993) and exploding in popularity through Cave Co.'s masterpieces (DoDonPachi, Espgaluda, Mushihimesama) and the massive Touhou Project series, bullet hell emphasizes rhythm-like pattern navigation, power-ups, bomb mechanics for screen-clearing escapes, and high-score chases. It's notoriously tough, rewarding mastery over button-mashing, and has influenced modern games with boss-rush or roguelite elements (e.g., Enter the Gungeon, Cuphead bosses).
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