Sine and Cosine - Shader Graph Basics - Episode 19

Описание к видео Sine and Cosine - Shader Graph Basics - Episode 19

In this shader tutorial, I explain how the sine and cosine functions work and then show 4 shader examples for how to use sine and cosine in Unreal and Unity - including a value that flashes on and off, a bouncing ball, water ripples, and rotating UVs.

The amazing animated illustration of sine and cosine was created by Freya Holmér. Check out here YouTube channel here:
   / acegikm0  

And a collection of her beautiful math illustrations can be found here:
https://www.acegikmo.com/mathvis/inde...

Here's last week's video on the DDX & DDY Derivatives nodes:
   • Derivatives DDX DDY - Shader Graph Ba...  

And here's the playlist for the whole series:
   • Shader Graph Basics  

Learn more!
   • Sine and Cosine - A Visual Explanation  
   • Sine and Cosine Nodes | 5-Minute Mate...  
   • WTF Is? Material - Sine / Cosine in U...  

Resources on the web:
https://en.wikipedia.org/wiki/Sine_wave
https://www.mathopenref.com/trigsinew...

Shader Book Recommendations
https://www.bencloward.com/resources_...
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Theme Music
Peace in the Circuitry - Glitch Hop
http://teknoaxe.com/Link_Code_3.php?q...

Background Music
Speo - The Little Things
   • The Little Things  

#UnrealEngine #shadergraph #Unity

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