Making Roblox DOORS Floor 2: The Mines with clay - new monsters + ALL CUTSCENES & BOSSES

Описание к видео Making Roblox DOORS Floor 2: The Mines with clay - new monsters + ALL CUTSCENES & BOSSES

Making Roblox DOORS Floor 2: The Mines with clay - new monsters + ALL CUTSCENES & BOSSES
Hi, today I'm going to sculpt new monsters from the game Doors Floor 2. Like the video and let's go!

00:00 Doors Floor 2 The Mines ALL CUTSCENES & BOSSES
00:15 Dam Seek Roblox Doors
01:40 Giggle Roblox Doors Floor 2
04:43 Gloombats Doors Floor 2 Roblox
09:22 Grumble Doors Floor 2
13:28 Hide Doors Floor 2

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Figure - The Figure reappears on this Floor with a reduced importance, It appears twice in the first half of the floor, and one last time near the end of the floor. First in The Chasm under a bridge the players cross, second in an isolated room for a short stealth segment, and third in a room with a generator puzzle.
Guiding Light - Guiding Light reappears on this Floor. Released with this update is a new animation/cutscene, where the player floats/swims in front of a large blue crescent moon.
Grumbles - Grumbles is the matured/adult version of Giggles. They patrol The Nest and chase players on sight. Players can slow them down by shining a light in their faces.
Queen Grumble - The Queen Grumble is the guardian of the Grumbles. She appears in The Nest after 3 anchors have been activated, in the cutscenes before and after The Nest, and in the final cutscene of The Mines. She is shown to be significantly more aggressive than the standard Grumble.
Seek - Seek reappears on this Floor twice with an updated version of its original chase sequences, which require jumping over gaps as well as much longer rooms. It is the main antagonist for Floor 2. It also appears in a blob form during the final boss fight in The Dam.
Recurring Entities
Rush - Rush reappears on this Floor. It appears with an altered mechanic — it can now attack from behind and ahead of players.
Ambush - Ambush can be found on this Floor with the same mechanics as the previous floor. However, Ambush can go forward and backward twice and end without completing its rebound. Additionally, players must change hiding spots with every rebound as Hide will prevent doing otherwise.
Curious Light - If the Bottle of Starlight was previously used, the Curious Light appears on this Floor as a yellow Rift. It will also likely reappear in a future update after The Mines in which the floor will receive its sub-floor, much like The Rooms.
Dupe - Dupe reappears on this Floor with the same mechanic, but with new animations.
Eyes - Eyes reappears on this Floor and is now able to teleport around the room.
Giggle - Giggles spawn on ceilings and jumps on players' faces, damaging them. They can be stunned by most light sources, glowsticks, and they can be removed by violently shaking your head or by another player while it's on a player's face. Once they fall off, they will ragdoll on the floor while laughing before fading away. They can also Mature into Grumbles.
Gloombats - Gloombats are entities that spawn in swarms. They break light sources and attack players holding them. Gloombat eggs also hatch a single Gloombat when stepped on that will proceed to attack the player.
Halt - Halt reappears once on this Floor, using a mineshaft with a minecart and branching paths.
Hide - Hide reappears on this Floor with a physical form--it appears in the last hiding spot the player hid in as a red, slimy creature that will deal damage to the player if they try to hide in the same hiding spot again and will block them from hiding in them for a bit.
Screech - Screech reappears on this Floor with the same mechanic, albeit being able to attack in any room, and also being unaffected by light sources. If a player uses a ladder after Screech spawned, it will despawn without dealing damage.
Miscellaneous Entities
Bob - It returns with the same properties as floor 1, altho with a new hat.
Dread - It returns with the same properties as floor 1.
El Goblino - It returns with the same properties as floor 1, altho with new Dialogues.
Glitch - Glitch reappears on this Floor as a fail-safe.
Jack - Jack reappears, however only its hallway counterpart is confirmed. Whether the closet counterpart is present or not is currently unconfirmed.
Jeff - He returns and sells new items that are only available for purchase in his shop at Door 152.
Shadow - It returns with the same properties as floor 1.
Timothy - It returns with the same properties as floor 1, except this time it can appear in lockers and these sewerlike hiding spots.
Void - It returns with the same properties as floor 1.

#figure #clay #doors #doorsroblox #doorsfloor2

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