Tank VS Laser (Hard) - C&C Zero Hour Speedrun

Описание к видео Tank VS Laser (Hard) - C&C Zero Hour Speedrun

By further improving my build orders, I cut down my time to bunkerlix rush by nearly 2 minutes!

One of the greater weaknesses of Tank General is his lack of long-range artillery. I don't have Infernos so I have to improvise to get those firestorms out. And boy are 4 Migs expensive to get compared to 3 infernos. And since the turrets kill the migs when they attack, they're suicide units.

I'm still hoping to find a better target for my firestorm so I can get more EXP, but this will do for now.

Once I hit 3 star, the same strat as before applies. As usual, I try to improve the attack, but the key at that point is really to make sure you've upgraded your units as possible (Nationalism, Subliminal Towers, etc.), and gotten enough bunkerlixes to carry the day. But too many and they get hard to coordinate as tightly. You tend to lose the helixes around the edge of your helix ball as they stray too close to the outer defenses. I think about 5 or at most 6 bunkerlixes is ideal.


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Command & Conquer: Generals is a real-time strategy video game and the seventh instalment in the Command & Conquer series. It was released for Microsoft Windows and Mac OS in 2003 and 2004.

Command and Conquer: Generals – Zero Hour is the expansion pack for the 2003 video game Command & Conquer: Generals. Zero Hour added several new abilities and units to each side, and a new mode of play called Generals' Challenge, along with a lot more changes, new features and bug/glitch fixes.

#zerohour #zerohourspeedrun

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