Welcome back to Fate/Stay Night! Here's Bad End #13, What cannot change!
After having discovered that Kirei was Lancer's master, (yes I am aware, not originally) Shirou is forced to relive the horrors of Fuyuki's previous Holy Grail War by Kirei. Saber can do nothing but watch Shirou's agony. Once finished, Kirei offers Shirou the Holy Grail, which he can use to stop all the suffering caused by these events.
Don't leave too early, Taiga Dojo #13 is included as well!
This was a really good one, short and simple, but excellently done.
THE ABSOLUTE AUDACITY OF THIS VIDEO GAME AND IT'S TAIGA DOJO
Can you imagine the look on my face preparing the Recap section and finding out this ending WAS A MINUTE AND TEN SECONDS?
(I spent about an hour speeding through the Fate Route to get this :') )
That's hell I walked into.
ONE more Bad End to go! The last one has a billion different methods of reaching it, AND I don't need to run through the whole game again to get them! :D
I also really want to edit together a thumbnail compilation together, because YouTube's layout may make it harder to catch the finer details of my... "artistic prowess". That, and I really wanna showcase all of them. :)
After we're done there, I'll do a recap episode of the beginning of the game, expect Episodes 3, 4, and 5 bundled into one, pretty much. We'll stop when we segway into Unlimited Blade Works, and then go from there!
See you guys in a bit!
Chapters:
0:00 Preface
1:11 Day 15, Recap/Context
30:10 What cannot change (the audacity of this game)
31:29 Taiga Dojo #13 (THE AUDACITY OF THIS GAME)
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Rest in peace, Tanaka-san.
(Atsuko Tanaka, Caster's VA/Seiyuu for those who haven't seen P12)
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Welcome to Longplay #12, Fate/Stay Night's Remaster! I had to grab this since I did say I'd buy this game on launch if my Fate/Grand Order catalyst ended up working. You take a pot shot at how that went :P
Note for anyone playing through themselves, Emiya's voice is muted by default, so make sure to check that when you get to that point. Or not, if you like your protaganists silent.
Anyways, I played Fate/Stay Night a long time ago, the... mana transfer... one. That was really dumb that Nasu's (the writer) higher ups told him this game wouldn't sell without those parts. To my knowledge, Fate's become a ridiculously famous franchise and still is to this day.
Mind you, this isn't the original version of the game, more like Fate/Stay Night: Realta Nua, the more definitive version of it that came out a while after. Call this Realta Nua squared or something. The DEFINITIVE Definitive Edition.
Personally, I've gone through both this prologue and Fate/Stay Night (the route). I watched Fate/Stay Night: Unlimited Blade Works' anime, (the one with the budget) but haven't played through it, so I'm excited for that. Then lastly, I am completely blind to the events of Fate/Stay Night: Heaven's Feel.
I am also completely blind to the events of Fate/Zero, so those are likely going over my head if they updated this with any references.
So, I hope you guys enjoy, this wasn't where I was intending on going, but it's what we're doing today!
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