Why Design Your Own Levels When Your Computer Can Do It? by Thomas Gebert | Lambda Days 2023

Описание к видео Why Design Your Own Levels When Your Computer Can Do It? by Thomas Gebert | Lambda Days 2023

✨This talk was recorded at Lambda Days 2023. If you're curious about our upcoming event, check https://lambdadays.org ✨

Anyone who has played Minecraft, The Binding of Isaac, or Diablo has experienced the wonders of procedurally-generated levels in a video game, but very few ponder of the algorithms being used to drive such innovations.

In this talk, we will give a brief introduction to computer graphics in WebGL, a rundown of level generation algorithms, and explain good and bad of using ClojureScript to do it all.

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