Yo what's up, in today's video, I will be going over how to sound design a square wave riddim bass in serum, as requested by some of you guys on my previous malstrom video.
I will go over different techniques that you can apply to keep your sound design simple yet effective and efficient to create a lot of variations using different effects. We will also look at the post processing of the sound to see how it makes the basses stand out.
I hope you like it and hopefully you get some value out of it! Thanks for watching and as always, don't forget to like and subscribe! I truly appreciate it!
_________________________________________
Chapters:
00:00 - Intro
00:13 - Preview
01:30 - Bass 1 - Drop A
03:24 - Post Processing
04:21 - Variation #1
05:06 - Bass 2 - Drop B
06:12 - Variation #2
06:33 - Simple Trick
06:54 - Drop C
08:23 - Support Layer - Granulizer
09:14 - Outro
09:28 - Final Result
.
.
.
.
TAGS (ignore):
banger, dubstep, heavy, drop, subtronics, jkyl & hyde, tutorial, virtual riot, ableton, serum, fat rack, dubstep bass, riddim, lost land, sound design, muerte, subtronics, marauda, music production, akvma, tearout, strings melody, fl studio, excision, sisto, subbass, sub, distorted, rack, ott, svdden death, sustain bass, wide bass, kompany, infekt, spass, aweminus, barely alive, phaseone, eliminate, guitars, distortion, sullivan king, heavy drop, metalstep, loud mix, remix, mastadon
Информация по комментариям в разработке