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Скачать или смотреть How to Prevent Your Unity Game from Closing Entirely on Android with Application.quit

  • vlogize
  • 2025-05-20
  • 9
How to Prevent Your Unity Game from Closing Entirely on Android with Application.quit
Running game on separate thread does not stop the whole application from being closed - Unity on Andandroidunity game enginegame development
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Описание к видео How to Prevent Your Unity Game from Closing Entirely on Android with Application.quit

Discover how to manage activity transitions in Unity for Android applications and prevent abrupt closures. Learn about solutions and best practices for maintaining seamless user experience with `Application.Unload`.
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This video is based on the question https://stackoverflow.com/q/71993910/ asked by the user 'Palav Patel' ( https://stackoverflow.com/u/14525613/ ) and on the answer https://stackoverflow.com/a/72008012/ provided by the user 'Palav Patel' ( https://stackoverflow.com/u/14525613/ ) at 'Stack Overflow' website. Thanks to these great users and Stackexchange community for their contributions.

Visit these links for original content and any more details, such as alternate solutions, latest updates/developments on topic, comments, revision history etc. For example, the original title of the Question was: Running game on separate thread does not stop the whole application from being closed - Unity on Android Studio

Also, Content (except music) licensed under CC BY-SA https://meta.stackexchange.com/help/l...
The original Question post is licensed under the 'CC BY-SA 4.0' ( https://creativecommons.org/licenses/... ) license, and the original Answer post is licensed under the 'CC BY-SA 4.0' ( https://creativecommons.org/licenses/... ) license.

If anything seems off to you, please feel free to write me at vlogize [AT] gmail [DOT] com.
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How to Prevent Your Unity Game from Closing Entirely on Android with Application.quit

When developing games for Android using Unity, developers often encounter issues related to application lifecycle management. One such problem is how to properly handle the application closure without entirely shutting down the app. The specific scenario at hand involves using Application.quit() in Unity, which can sometimes lead to unexpected behavior, such as closing the entire application instead of transitioning to an exit activity. If you've faced this issue, don't worry; you're not alone, and there is a solution!

Understanding the Problem

In your original setup, after calling Application.quit(), you attempt to transition to an exit activity in your Android application by employing the following code:

[[See Video to Reveal this Text or Code Snippet]]

However, instead of being directed to the Exit activity, the entire application closes. This can be frustrating, especially when you want users to have the option to exit gracefully through a specific activity.

Key Configuration

You have also defined specific configurations in your AndroidManifest.xml:

[[See Video to Reveal this Text or Code Snippet]]

These configurations are intended to manage how the Unity player activity behaves, but they alone may not resolve the closure problem upon calling Application.quit().

The Solution

Good news! This issue can be resolved by adjusting the way you handle quitting the application. Instead of utilizing Application.quit(), you should switch to Application.Unload(). Below is a breakdown of the steps:

Step 1: Change the Quit Method

Instead of calling:

[[See Video to Reveal this Text or Code Snippet]]

replace it with:

[[See Video to Reveal this Text or Code Snippet]]

Step 2: Maintain Different Processes

Ensure that your activities are running on separate processes, which you have already handled correctly through your AndroidManifest.xml file. The settings for singleTask and UnityPlayerActivity are crucial for maintaining separate contexts. By doing this, when you unload the Unity context, the app does not completely shut down, allowing you to transition to the exit activity without interruption.

Step 3: Test Your Changes

After making these changes, test your application thoroughly to ensure that the exit activity opens as expected and that no lingering processes lead to unexpected application behavior.

Conclusion

By following the above steps and changing your game from using Application.quit() to Application.Unload(), you can effectively handle application closures within your Unity project for Android. This adjustment not only streamlines the user experience but also ensures smoother transitions within your app's activity lifecycle. Always remember that managing application state is crucial for creating engaging and user-friendly mobile games!

Feel free to reach out if you have any further questions or need assistance with your Unity game development journey.

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